The latter. I'd love to see a Busa player start their rush-down, and just when the opponent starts to block... BAM 236P GB comes out! All hell breaks loose afterwards.
In this case. Zack changes. I want:
8P to sit-down stun on counter hit
44K to launch on counter and in stun, but only guaranteed follow-up in the string. on HiC, you could get a PP6PP off of it.
PPKKK / 6PKKK to combo those attacks apart from the last hit, thus making it a 5/4-hit combo, making...
Beating people with Zack is a pretty good ego booster, since people like to try and downgrade my character, and automatically route for the non-Zack player. I've been called a "Zack spamming noob" too many times on PSN to recall. How can you even spam Zack? He's not even easy to use. lol :)
Hitomi online is such a bitch. She can abuse lag like no other character. PPP spammers too... I just don't like going online too much anymore. CPU on Legend mode can sometimes be better than real people now. Though, I love holding 1PP spamming Kasumis and 66KKK spamming Ayanes.
I would only like tag if they lowered the cap on combos. Fricking infinites... And why, WHY do some moves relaunch that aren't supposed to? They could have just made tag on DOA5U just like 1 player versus, with the ability to change characters.
And about TTT2. That game, is just.... Damage. I...
"It's free" huh? I think it's an interface update (Though it's highly unlikely), where you get the stages on press start menu, character icons on HUD, Player 2 able to press start in Arcade/Time Attack, balance, and the stuff at character select.
About the Aime card system. I definitely want this in the game because I love working for things. Plus, I'm only 14 and I only get like one DLC costume every like 6 months to a year. If they do that for the DOA5V DLC packs that weren't included in the game, I'd be more than happy.
Zack Island...