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  1. TRI Mike

    IGN's 12 Days of DOA5

    I feel you man. Now I gotta wait for solid Tina info and looking at Helena to decide if I stay with one blonde or both to accompany the Bruce-Lee-wannabe.
  2. TRI Mike

    IGN's 12 Days of DOA5

    OK that takes a weight off my mind. One of my mains is ready then. Bring it on with Jann Lee!
  3. TRI Mike

    IGN's 12 Days of DOA5

    Ok so what do you think is going to happen if Helena uses her 9K launcher after a CB¿ From what I understand, that move is actually two kicks with the second being the launcher. Will the first reset the stun and make her lose any launch height¿
  4. TRI Mike

    IGN's 12 Days of DOA5

    I still think that giving 2-3 chances for the defender to do something is fair. I don't want a retarded MvC3 with boobs where even jabs guarantee long-ass combos. With CBs reachable in 2-3 hits and more safe/frame-advantage strings the game will be perfect.
  5. TRI Mike

    IGN's 12 Days of DOA5

    The Tougeki matches were terrible and should not be taken in count for ANYTHING. I'm 100% sure we can see higher-level gameplay by putting two AI characters to fight each other like in that useless DOA4 mode. Now, I understand that you mean that most casual will simply play the DOA4 style but...
  6. TRI Mike

    IGN's 12 Days of DOA5

    So Hayate is low tier... ah... maybe God does exist.
  7. TRI Mike

    I think I'll end up having four mains in DOA5... God...

    I think I'll end up having four mains in DOA5... God...
  8. TRI Mike

    DOA4 Wall launchers

    During all my time playing DOA4, I've had to deal with the fact that some of the character's launchers in Counter-Blow and HCB don't work when the opponent has a wall behind them. This is specially annoying with characters like Jann Lee, Tina or Busa because they don't have many and the defender...
  9. TRI Mike

    IGN's 12 Days of DOA5

    We still could play by doing single-hit launches after each sit-down stun for a small but guaranteed juggle but that'd be pretty lame if there's a way to land more damage to opponents who should be punished for fucking up.
  10. TRI Mike

    3.0 Tier List¿

    Can anyone provide a good 3.0 Tier List¿ I looked here but can't find any and Google seems to give many different ones.
  11. TRI Mike

    IGN's 12 Days of DOA5

    Yeah that's definitely an issue that needs to go back to how it was on the E3. From what I understand it's still possible to get decent damage from a launcher off sit-down stuns in 2-3 hits but that means the CB are gonna be really useless for competitive players. TN needs to listen to us.
  12. TRI Mike

    I can't decide on which blonde girl to main.

    I can't decide on which blonde girl to main.
  13. TRI Mike

    Bayman x Helena

    He has no neck but he has a place in the game... unlike Leon :)
  14. TRI Mike

    Zealot and Shad were pretty rad with Tina.

    Zealot and Shad were pretty rad with Tina.
  15. TRI Mike

    IGN's 12 Days of DOA5

    I'm actually thinking about buying two because I know one is gonna be with me at all times and people will be using it everywhere so it could get damaged. I'd like another to be in my shelves untouched.
  16. TRI Mike

    Lei Fang/Tina Win Pose

    There's no possible way for the DOA movie to be enjoyed... at all.
  17. TRI Mike

    IGN's 12 Days of DOA5

    Bryan just tweeted saying the article is coming after they fix something with the IGN site.
  18. TRI Mike

    Nobody plays Kokoro anyway.

    Nobody plays Kokoro anyway.
  19. TRI Mike

    DOA5 Alpha Demo unholdable stuns

    And where did the info on two extra character came from¿ I thought we were settled with the revealed ones plus Mila and Pai.
  20. TRI Mike

    When did you start playing in the community?

    I used to play KI and UMK3 on local arcades. One day I saw a DOA2 machine, found out the game was available for Dreamcast. Bought a DC with the game and haven't stopped playing the franchise ever since.
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