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  1. coffeedad

    Hayabusa: Tools of a Super Ninja

    I have a couple of questions and they apply to Hayabusa and the system in general... 1. Are there ways to knock down opponents so that you can get a guaranteed "down" attack (unless they tech roll) before they can do a wake-up kick? Seems like sometimes I mash wake up kick like a monkey on...
  2. coffeedad

    Momiji General Discussion

    ^^^ great insight into your gameplan and thought process. I WILL level up due to your great write-up!
  3. coffeedad

    Momiji General Discussion

    I have a question about momiji (and doa in general). In the other games that I play (3s, sf4, and marvel) my gameplan goes like this... play footsies to get my opponent into an unfavorable screen position sometimes by winning by footsies alone, cornering them and making them guess to get out...
  4. coffeedad

    Media DOA5U Marie Rose Combo Video by AiN

    Thanks for the great work! Notations are extremely appreciated!
  5. coffeedad

    DOA5U - Akira Thread (Combo Challenge, Changes, Combos)

    Sly Bass is the master, so what he said. Also, I wrote detailed posts about how to land combo 1. and 4. in your list on page 5 of this thread. There is actually a lot of good information in this entire thread regarding the challenges. You can do it!
  6. coffeedad

    Getting started with DOA5U Fang

    What would those situations be? I've been using her 3PPKH+K ender because I thought that did the most damage. Should I be using 3PP6PP or 3PPK2K instead? Also, I am having difficulty connecting her OH after Unshu when I successfully parry with the Unshu. Is there a trick to this or is it...
  7. coffeedad

    Emperor Cow's Dead or Alive 5 Leifang Training Video

    I just found about this... Thank you very much for Cow! This has been very helpful for my understanding of the game. Also, thank you for your overall positivity in your posts and about the game in general. It's good to hear that.
  8. coffeedad

    Increase gravity in tag mode?

    I like tag mode quite a bit. I love me some high damage. I love me some long a$$ combos. If the juggles used to be longer and did more damage then I am sad that I didnt pick it up earlier. Dying in 4 mistakes is not a problem if you are confident in your neutral game. Making tag crazy...
  9. coffeedad

    Momiji Video Thread

    Are there any specific players that I can look for momij youtube for? I'm looking for other ideas. My simple gameplan is land a 2H+K somehow and mix up behind the small stun.
  10. coffeedad

    DoA5U Hayabusa

    . Just delete the santa dlc.
  11. coffeedad

    Momiji Combo Thread

    Hello all, I need some ideas about how to improve the damage on my tag, yes I said tag combos. I use :hayabusa: as her tag partner (of course). Here's what I have going so far... Works on Mids :momiji::3::K::P::8::P::P:,:P:,:p+k:(critical burst) :2::3::6::P:,:8::P:,:3::P::4::P:,:6::P::K::K...
  12. coffeedad

    DOA5U on vita

    Would buy doa5u for vita and all related dlc. No question. Well except for x mas costumes :)
  13. coffeedad

    DOA5U - Akira Thread (Combo Challenge, Changes, Combos)

    ^^^ congrats and good work! I will wear the headband title in your honor this week ;)
  14. coffeedad

    Momiji General Discussion

    K. Maybe someone can shed some light on the properties of the pp8p+kt string. I messed with it a little bit in training against lei feng and could not land it. After p+k momiji completely jumps over her. Against pai i could only get the throw to land if pai was blocking the initial pp...
  15. coffeedad

    Momiji General Discussion

    Im just trying to land her throw after pp8 (yeah i typed it wrong above) more consistently in training. Sometimes she falls early and grabs the dummy and sometimes she flies over the dummy and lands on the other side. Ill type my question more clearly when i get to a computer. Maybe its a...
  16. coffeedad

    Momiji General Discussion

    Simple question, How do I get momiji to do her grab after PP6 when I am next to my opponent. Sometimes I fly over them sometimes I grap correctly. I'm not sure what I am doin to cause the difference. Fun character.
  17. coffeedad

    DOA5U Akira Tips & Tricks

    What is a pseudo force tech? I have a hard time understanding how others force me to get up. No matter what I do I can't seem to get the same results. (Get ready for alot of basic questions Bass)
  18. coffeedad

    DOA5U - Akira Thread (Combo Challenge, Changes, Combos)

    That's very impressive if you've mastered that combo. I like the notation that you used for the double palm. :4::6::pause::3::+::P: is more accurate than :4::6::3::+::P:. I think Akira is a great character and when he hits he puts the hurt on! I will be looking through the other threads for...
  19. coffeedad

    DOA5U - Akira Thread (Combo Challenge, Changes, Combos)

    I FINALLY got Akira's featherweight combo, whew! All combo challenges complete. I think that this combo along with his combo after the 64T took longer than all of the other combo challenges for all other characters combined. Shout outs to Legend and Ryujin for technical support, Bass for...
  20. coffeedad

    Ryu Hayabusa: The Thinking Man's Super Ninja

    Slowly learning this game... Read this thread and have a couple of questions about pseudo force techs. I'm trying to implement Kakita's advice about doing 7k for a knock down, following them with 9 p, and then doing either 1p is they stay laying down or 6p/ izuna if they tech roll. Every...
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