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  1. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    I'm sure, but I don't know what would be wrong. These were my settings:
  2. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    I've only found one way to convert the files over to wav format. I believe requires three programs. One to extract the sound files from the .wva pack to a .bin file(s), another to create the headers as audio files and the third to convert them to .wav files The interesting thing is that the...
  3. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    the corruption can still be heard on story cutscenes mind you, as I believe they have their own wva audio packs. Probably would be a good idea to just host up the compiled loadfile.afs in the OP as a CXBX-R audio fix version, for those who don't have either the application or the skill to...
  4. Matt Ponton

    https://www.freestepdodge.com/threads/doa3-balance-gameplay-mod.5461/

    https://www.freestepdodge.com/threads/doa3-balance-gameplay-mod.5461/
  5. Matt Ponton

    If ya modding xbox to play 3.1, might as well just go the full distance and install 3++.

    If ya modding xbox to play 3.1, might as well just go the full distance and install 3++.
  6. Matt Ponton

    Only way to play 3.1 on an American Xbox is if the American Xbox is soft or hard modded. Either...

    Only way to play 3.1 on an American Xbox is if the American Xbox is soft or hard modded. Either is cheap to do these days.
  7. Matt Ponton

    DoA3 modding

    If we're able to figure out how to add character slots to the character select, the idea was always to bring in newer characters (Kokoro, Lisa, etc.) into 3++. Not a small undertaking, but the only reason we haven't done so is due to lack of ability to add a new character without (1) having a...
  8. Matt Ponton

    DoA3 modding

    Sadly, when I load cxbx through command line it doesn't seem to recognize any of my input or video options.
  9. Matt Ponton

    DoA3 modding

    http://redump.org/disc/59397/
  10. Matt Ponton

    DoA3 modding

    Interestingly, the Korean version of DOA3 uses the 54430001 title ID like NTSC-M and NTSC-J. However, it seems to have the balance fixes/changes/updates as 3.2 (PAL).
  11. Matt Ponton

    DoA3 modding

    This is most likely you running into the weird issue where the app will freeze when it should be loading the Team NINJA logo, typically right after the TECMO logo appears. If you're skipping all those load screens you'd be running directly into the crash screen. The way we get by it is by...
  12. Matt Ponton

    DoA3 modding

    Ah, that's how to get that screen. interesting.
  13. Matt Ponton

    DoA3 modding

    Yeah, I noticed the IDs for costume slots. that harddrive slots seem to start from 64 (DEC) until reaching 9 costumes. It'd be nice if we could somehow break beyond 9 costume limit, and the character limit. Gulti and I have had ideas of bringing in DOAD characters into DOA3 like Kokoro, Eliot, etc.
  14. Matt Ponton

    DoA3 modding

    Sadly so many free editions I'm not sure which ones to trust. Yes, I have that. It allows for you to analyze the XBE format. He also provides Header files you have to use a Make script to run to use properly as well. However, none of it allows for Ghidra to attach to an active process for...
  15. Matt Ponton

    DoA3 modding

    Sadly it says it doesn't support XBE. I've been trying to see if I can use Ghidra but can't attach it to something like CXBX-R atm. Last I've attempted, any time you move the save files from their location to another instance even if it's one cxbx-r version to the next, i've gotten corrupted...
  16. Matt Ponton

    Characters Costume Mods

    CXBX won't support save transfers, because the emulator doesn't have the proper key for game save verification or whatever. XEMU works because it's an LLE, but CXBX-R by design doesn't have that as a feature. you have to grab the key from an original xbox and plug it into your cxbx install to...
  17. Matt Ponton

    DoA3 modding

    Yes, used to be a video or two of playing Genra and his movelist, but videos were deleted by YT for reasons. Hm, I don't have access to IDA Pro. I do have Ghidra though. Also, you can connect to the cxbxr-ldr.exe from the Processes tab of the Process menu in CE.
  18. Matt Ponton

    DoA3 modding

    -What version of DOA3 do you usually play? 3++, which is based of 3.1. - Do you have 3.2? Yes. - Are you playing it? Not often, just for checking emulator compatibility. - Do you care about these patches, like should I make separate patches for 'NO VIDEO' and for 'EIN STORY', or is the all in...
  19. Matt Ponton

    F that, I most likely will be streaming it. VK probably won't be able to get past the first...

    F that, I most likely will be streaming it. VK probably won't be able to get past the first boss, just like PZ1.
  20. Matt Ponton

    DOA3 Beta in the wild apparently

    I'd expect that XEMU would work with it.
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