I actually thought her theme was decent. I had it set for Sarah's back in 5U, but yeah there are much better ones. Hopefully they get new themes in 6 too.
Everyone on youtube be like "Snaaaaaaaaaaake!" Honestly I might get a switch too now for this game. Haven't played a smash game in years and Snake was my main back in Brawl.
Critical Burts, power blows and launchers being removed will definitely take time to get used to since we've been playing DOA5 for a while now. Those new mechanics seem interesting as well. I'm excited to see how this games going to be.
I usually go for WR PP --> 33KK but I'm not sure if its max. Been a while since I played Hayate. Someone on youtube posted a really cool guaranteed setup tho:
https://www.youtube.com/watch?v=zeMBZfaJYVI
Before God of War and Assassin's creed, there was Mark of Kri. I can't believe the game came out 16 years ago. It looked quite impressive in 2002 and still holds up well. I got super hyped when I found it on the PS4 PSN store yesterday lol.
Nice lists guys. Adding to mine:
- Radiata Stories (A Tri-Ace classic that will never see the light of day again unfortunately...same with the Valkyrie profile series)
- The Shin Megami Tensei Raidou Kuzunoha games. (A Hack n Slash game produced by ATLUS and the music is made by Shoji Meguro...
His critical edge looks badass lololol. I think everyones gonna have to relearn their characters. They seem to have added new moves or given back old ones (like Mitsurugi's Relic stance). Now if only Setsuka gets revealed too then I'd have both my favorite characters in the game....
I personally felt the community was most active during the 5U days. There were a lot of cool people too like Tenryuga, Aka Shocka, Pictured Mind, just to name a few. That's not to say I didn't have a blast with 5LR. I'm still having fun now.
Not even the P4 anime and the P3 movies looked this bad tbh (A-1 Pictures also did those), which tells me they must be on a real tight budget. The P4 anime was rushed as well, but at least we had hilarious Yu Narukami to compensate for that.