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  1. Rikuto

    Or in other words, the authentic DOA2U online experience.

    Or in other words, the authentic DOA2U online experience.
  2. Rikuto

    Team NINJA is Planning to Reboot Dead or Alive and NINJA Gaiden

    DOA 5 was set to please the western market and you got more sexualization in that game than any previous DOA. DOA 6 was set to please absolutely no one. Every division of KT had a different view of what that game was supposed to be and as a result it did not work.
  3. Rikuto

    Team NINJA is Planning to Reboot Dead or Alive and NINJA Gaiden

    When exactly did we all just decide that the thing they said, they didn't say? I guess we have so much PTSD from Team Ninja letting us down that we don't even trust the slides now.
  4. Rikuto

    Team NINJA is Planning to Reboot Dead or Alive and NINJA Gaiden

    True but that doesn't really apply when you reboot a series. Every character could, essentially, be an entirely new character simply featuring the same name. Genfu could be Eliot's age in the reboot. Nobody knows.
  5. Rikuto

    6++ Gameplay Overhaul

    Bayman's 33P setups are already destroyed in DOA 6 due to buffer changes so I would see zero negatives from making crouch faster.
  6. Rikuto

    Team NINJA is Planning to Reboot Dead or Alive and NINJA Gaiden

    And also featuring what can be considered the cleanest form of rollback found in any game.
  7. Rikuto

    What the fuck

    What the fuck
  8. Rikuto

    Good news can lure me onto DOA for a bit, I suppose.

    Good news can lure me onto DOA for a bit, I suppose.
  9. Rikuto

    Team NINJA is Planning to Reboot Dead or Alive and NINJA Gaiden

    I doubt they will recreate the OG cast as you know them. If its truly a reboot you can expect modern TN to focus their designs to be more lolicon with a few other common tropes scattered here and there. Basically, I see it turning into Senran Kagura. Terrible low budget included. Anyway...
  10. Rikuto

    Team NINJA is Planning to Reboot Dead or Alive and NINJA Gaiden

    My take on this is that it will be a nearly 100% female cast so they can definitively end the identity crisis they have been suffering for the last 10 years. They have never understood the western audience, despite it being their largest source of revenue, and it has been a constant source of...
  11. Rikuto

    With the stripping down of all mechanics introduced in DOA 5 and 6, it plays like DOA 4 if DOA 4...

    With the stripping down of all mechanics introduced in DOA 5 and 6, it plays like DOA 4 if DOA 4 was actually a decent game that had guaranteed damage.
  12. Rikuto

    6++ Gameplay Overhaul

    Yea well Eliot is broken bitch tbh. His strings don't end and rules don't apply to him.
  13. Rikuto

    6++ Gameplay Overhaul

    No no no, you do it at the END of your opponents string, provided the attack does not track. This is what makes safe strings unsafe. But it's the same timing as you would have in DOA 5 if you didn't use an attack out of step, or if you delayed the attack until the last moment to avoid tracking...
  14. Rikuto

    6++ Gameplay Overhaul

    Imagine just sidestepping in order to sidestep. .... No really, you guys can do that even in vanilla. Without meter. It's a thing, I swear. You can even throw people during recovery when they miss for more damage than you would've gotten if you spent the meter to knock them back for that piddly...
  15. Rikuto

    6++ Gameplay Overhaul

    Well, basically a better DOA 4, at the very least. I think that's what is reasonable to aim for in regards to fan modding. There are limits to what modders have immediate access to changing.
  16. Rikuto

    6++ Gameplay Overhaul

    It is. Your feedback to him is that you like meter. His feedback to you is that he does not. Goes both ways, and he's not obligated to bend the knee in regards to that belief. 6++ plays more like classic DOA games before they decided to overcomplicate themselves with mechanics that are...
  17. Rikuto

    [CHART] Distance traveled by a single backdash

    This chart is why I basically am playing street fighter with bayman movement and only using walk into guard.
  18. Rikuto

    Dissecting the 9i Strikers in DOA6: What makes them all individually strong?

    A wall being to somebody's back is a created situation, default neutral is not a situational situation. You have to go out of your way to create that scenario, and every other scenario she is zero risk and in total control. Comn man... I don't even play Kasumi and I've won tournaments with her...
  19. Rikuto

    Dissecting the 9i Strikers in DOA6: What makes them all individually strong?

    Here with the necromancy, I see. Though I don't have a clue what OP means when he says kasumi is unsafe. I mean she's just about the only character in the game with the ability to disengage due to knockback on block from something like 6PK. They made damn sure to strip everyone else of that. In...
  20. Rikuto

    Team NINJA's Next Masterpiece Wo Long: Fallen Dynasty

    Suppose it was only a matter of time before KT forced them to do Three Kingdoms stuff.
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