Wr 2 is just a better f1+2, db3 is just a better Dragon Tail, ff1+2 is just a better ff3+4. Now you look at the complexity of the characters. Law is still a very beginner friendly character, but I honestly believe he's harder to play in this game than most people would think, with a requirement...
This goes back to my first point revolving around simplicity and how characters outclass each other. You said Law, my main, is easy, for example. He's B tier, now, Dragunov is S tier. If you look at both characters objectively, you quickly start to realize there aren't many differences between...
Jack is godlike in short, tournament specific configurations, again, taking PS4 into account. But in a FT10? In a death match? On PC? Hell no. Character's garbage.
S tier looking all sound and Hwoarang and Bryan being A tier, but that's because that list takes longevity into consideration; how long a character can remain optimal for an extended set. Notice how Jack falls from S tier to all the way mid B tier, the point is put across no better than in that...
This is heavily reflected on the contrast between Knee's tournamnet list and death match list. The death match list is more often what you would see in a common tier list, again, in a real life scenario.
I understand your point of view, having a different opinion is completely fine. But you got to look at characters objectively and think of what really makes character A stronger than character B, saying Eliza and Steve are on the same level of difficulty as Bryan or Hwoarang is just not true, at...
I honestly think this is the most accurate tier list to date, minus Claudio's placing for obvious reasons I literally just stated. It's realistic, and it gives insight into what the meta is and will evolve into in the future.
Knee values real strengths that can help in the clutch and high pressure situations. Bullshit crushing moves, rule breaking gimmicks and simple yet big amounts of damage. That's what's truly strong in Tekken.
Keep in mind also, Knee specifically states that that tier list applies to the PS4 version only. Why? Because that's the current tournament standard, again, real life situations. Until that doesn't change for the PC version and the inherent console input lag on console is a factor, it makes...
Characters like Bryan and Hwoarang are indeed insanely strong in T7. But more what do they have in common? They're both extremely hard to play at high level. In a real life scenario, execution heavy characters are naturally not going to be as viable as characters that have similar strengths with...
From the Cyclops/Ryu handshake in Xmen Vs. Street Fighter. To Terry Bogard throwing his hat, Ken Masters then picking it up and giving it back to him. To Ghost Rider roasting (no pun intended) the shit out of a majority of the cast in UMvC3. That's what the appeal was for a majority of people.
What DB said, basically. Those dream match interactions and matchups were what made those games so popular. Seeing your favorite characters interact with each other and fight alongside one another, if you were part of the '90s arcade scene, that's what we lived for.
I'm playing through 0 right now, actually. It'll be a while before I get to Kiwami.
Not to mention, I'm excited but also not at the same time at the prospect of having to fight Majima a gazillion times to get my sick Dragon moves.