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  1. Codemaster92163

    Why is it so hard to find a good fight on the PS3?

    Why is it so hard to find a good fight on the PS3?
  2. Codemaster92163

    Akira Matches Vol 4

    I can do it fairly consistently, and I don't play Akira. I also can't see it being that difficult to set up, granted you do technically have to convince the opponent to block. Oh, and his hit throw is just P+K in this (to start it, that is). I guess my gripe is just that no other character has...
  3. Codemaster92163

    Akira Matches Vol 4

    I will never comprehend why his GBoD does so much damage - or why it's even in this game xD
  4. Codemaster92163

    Poll: Which previous DOA game(s) would you want remastered on current gen consoles?

    If they changed the 3 point to a 4 point counter system in DOAD, removed Genra's P+K, and gave me Pai, I'd be all for a DOAD remake. I miss DOA2U as well
  5. Codemaster92163

    Official DoA5U Pai thread

    I love that hair; not gonna lie. And from what I know, while her moves are all the same, the properties of said moves as well as the combos she has are different. It's one thing to familiarize yourself with her arsenal, but another thing entirely to learn the character by playing a different...
  6. Codemaster92163

    What are your favorite throws in DoA5?

    Yeah, I miss that stage. It was the only time I ever got the full throw off against an actual player. They used Ayane and started rolling towards me, so I figured eh, what the hell. Took out most of their health guage. That stage was brutal when characters had multi-hit floor attacks
  7. Codemaster92163

    What do you think Pai needs?

    That punch doesn't hit their back when A.) they're near a wall and Pai's quick dash to the side is impeded by said wall and B.) if you weren't close enough to the opponent for the dash to get around the opponent. I assume it's the second one, as that happens to me on occasion when I don't pay...
  8. Codemaster92163

    The Official Dead or Alive 5 Tier List with Discussion thread

    Sorry. I forgot Tina, and had Hyabusa listed as Ryu (old habit). Edited my post, though
  9. Codemaster92163

    Competitive balance: DOA5U mechanics changes

    It's not that I need it - I just really want it. I'd hate having to use the same bound twice in one combo, mostly for aesthetic reasons. I just really liked 66H+K because it could be quite flashy :D (and, of course, the noticeable damage it would add to a combo)
  10. Codemaster92163

    Ask me anything.

    Will you start playing more often so we can once again have an awesome Bayman randomly show up in our lobbies?
  11. Codemaster92163

    What is your Main's "Signature outfit"

    All of Pai's outfits are signature outfits: Red outfit: Cherry Pai Pink-ish outfit: Raspberry Pai Blue outfit: Blueberry Pai End of thread.
  12. Codemaster92163

    The Official Dead or Alive 5 Tier List with Discussion thread

    66H+K does still guarantee damage - it just doesn't extent her juggles in the air any longer. You still get guaranteed launchers/2P+K T from it. Evasion is one thing, and Paris and I took that into account when determining numbers. That's actually why they're even - they are certainly evasive...
  13. Codemaster92163

    DOA5 AYANE vs PAI (Codemaster92163)

    Random online match
  14. Codemaster92163

    DOA5 BAD BASS (Codemaster92163) vs ELIOT

    My fairly bad Bass in a random match
  15. Codemaster92163

    The Official Dead or Alive 5 Tier List with Discussion thread

    After talking extensively about our reasoning (for each character at that), me and Allan Paris constructed a fairly accurate (considering our combined time spent with the character and with the match-ups) match-up list. Akira (4-6) Alpha (6-4) Ayane (5-5) Bass (5-5) Bayman (4-6) Brad Wong...
  16. Codemaster92163

    What are your favorite throws in DoA5?

    Look wise, I really love Zack's 214T at a wall (who doesn't love face-surfing?), Tengu's air grab, Lisa's Deja Vu, Brad's wheelbarrow throw/attack grab, and Hayate's Raijin. Oh, and how has no one mentioned/gifd Bayman's/Christie's tag throw? I swear I'm not biased in this department...
  17. Codemaster92163

    Competitive balance: DOA5U mechanics changes

    I still have to ask -and I'm serious, not trying to mess with you or anthing- but where did you see Pai's 66H+K bound?
  18. Codemaster92163

    Soul Calibur Thread

    Not everyone's. I liked II, but IV is my favorite.
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