Funny thing about, if you set it on macro taunt button, the input is back forward back, but pressing all 3 buttons together the input is forward back forward.
Also this is Tina's highest launcher.
Need help with this move, it's been here since DOA1 and now can be used as a full fledged juggle variant in open/closed stance. What are some finishers that allow for the taunt to launch?
Nothing about Tina not being exposed, hardest neutral game of the whole roster. The player needs to be exceptionally good to get past Christies,Sarahs,Jann-Lees and ninja gimmicks. The doa tournament scene community as a whole has about borderline 5 to 10 amazing players that could go top 4 in a...
But the defense on Mila should be that she's doing an offensive hold, which while broken she keeps her offensive advantage, in theory. Kasumi,Tina and Bass are not doing offensive holds. Does Bayman lose the advantage also?
Ok that word has barely any meaning in this game and i wound only give it merit just as a technicality but yeah, from Kasumi, Kokoro,Hitomi to Christie pretty much every character has either a chain throw, almost half health damage on hi counter, or low damage but left standing on neutral...