@KwonJigglypuff Seems fun to do, but I don't even know where to begin and there's no valid info on it. It sounds like it's a lot of work with buggy shit that'll probably die off later down the line so eh.
@KwonJigglypuff Sounds tough considering that the actual user who's doing it is rather.....well, let's just say his priorities topples it. It's basically "before I do any of that, I must insert my Honoka thin bikini and Josie bikini first". He's also taking it down and putting it on Patreon so...
@Rikuto @Raansu https://www.deviantart.com/streetmodders/gallery/63225769/tekken-7-modding-deleting-tekkenxdoa-modding-follow-my-patreon-
Character is coming out of T-poses, but it's pretty funny shit with 2-3 moves working
Granted that I'm neutral with how it is now, but it definitely looks pretty bad visually when someone low holds, you whiff a throw, and then you get HiC launched during throw recovery.
I suggested this many years ago actually. Low holds can still go under highs attacks with the exception of throws. Though I remembering someone bringing up a good point that it would also make safe throw options somewhat obsolete, or low throws in general would probably only be used for super...
It's not a situation where people can just go "well then make tag balanced for DOA6 then", not everything is all sunshine for simplicity. Though I will say that it does leave the game even more of a state of incomplete when the game has tag titles already on it but yet discontinue tag.
@KwonJigglypuff I'd imagine that part of that reason was the issue balancing tag around Fatal Rush and Break Blow like Manny+few others mentioned on FB. In a way would make sense. Obviously balance shouldn't matter to people who play casually, though I would imagine that TN feels there has to be...
@Onryoki They don't have exact control on where to spend it either, ask Mr. Wah. Profitable returns can go to other projects (Nioh etc.) as long as the employers get payed when revenue obtained goes through the hub.
For some unknown reason people think Shimbori is the main antagonist to this...
Not into the Tag bits, So for those that like Tag, it seems it's not coming back. Apparently it was mentioned before, but yeah here you go:
https://cdn.discordapp.com/attachments/82496843321184256/615888411324317736/FB_IMG_1566909372135.jpg
@Raansu Nothing. Hell, my PS4 controller feels like it's new, but could be cases of future faulty rather than wear. @Camel with 2 thumbs had similar experiences that I had which is actually pretty crazy.
PS4 controllers are so fragile playing other games that they become game prices to buy another, all because the analog stick moves forward on it's own or something after like 6 months. Thank the heavens I don't use them for fighting games.
Barely drop them and never throw them, they just have a...
It's a move that gives you guaranteed damage and plus on block. It's fine where it's at. The goal is to reduce the amount of yolo from situations like that for a cleaner game, despite using an entire bar of meter to where you can't do it again until it's another full bar, it becomes no different...
:akira:Akira would have big changes considering there is meter here along with Fatal Rush. He has quite a few moves that SDS, so I'd imagine those would get adjusted since you can practically break hold majority of attacks after a sit down stun, but in turn may lead to new guaranteeds that was...
I have nothing against coaching course, I just don't see why it has to have a price on FGs when I can get someone else with similar information at the cost of zero dollars, unless it's some special coaching that extends my life or to do something I struggle in the real world environment, I can...