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  1. werewolfgold

    Team NINJA Social Media Updates for DOA6

    Mmmmmmmmmmmmmmmmmmmmm, nope. lol
  2. werewolfgold

    DOA6 OST

    Those are just the Throwdown and the Lab music. That's unlocked in the game without having to do anything (following a patch, like, 3 months ago).
  3. werewolfgold

    DOA6 Graphics Thread

    There's something wrong with the way things are rendered by the engine overall in this game. Throwing more power behind the hardware won't fix that.
  4. werewolfgold

    DOA6 Graphics Thread

    I suppose she's technically only half-Japanese. So, maybe this was their attempt to take that into account.
  5. werewolfgold

    Team NINJA Social Media Updates for DOA6

    I guess you can feel how you want about MK11. I have my own things that I think should be fixed. But, really, the games only last 2 years because that's all they update them for before moving on to the next game themselves. Obviously the player base would follow suit. But, what I meant in...
  6. werewolfgold

    DOA6 Character Render and Poster Compendium

    TN have posted the official ones to Twitter in the past. All the stuff in this thread are actually just linked images. They've neglected to post Momiji's.
  7. werewolfgold

    DOA6 Character Render and Poster Compendium

    I meant the official fighter card that's used on the character select screen.
  8. werewolfgold

    DOA6 Design Contest 2019

    Not the type of loading I'm talking about. For example, if one day you load to the most recent post maybe halfway down the screen, because all of the images may not have loaded yet, the page may suddenly jump up or down while you're in the middle of reading something. Sometimes the browser may...
  9. werewolfgold

    DOA6 Design Contest 2019

    A kind of compromise would be to put it in quotes. That way, people can kind of get a preview of the image, but it doesn't stretch the page to ungodly length by default. Like this.
  10. werewolfgold

    DOA6 Design Contest 2019

    No. Put them in spoilers. Navigating threads with tons of images is a pain the ass and makes the page jump around due to loading. There's a reason why that soft rule is in place. Just sayin'.
  11. werewolfgold

    DOA6 Character Render and Poster Compendium

    Well, would you look at that? Mai and Kula have been added. Momiji, kind of. She doesn't have a poster.
  12. werewolfgold

    I think the VF characters might have been exempt since they didn't have announcer voices. But...

    I think the VF characters might have been exempt since they didn't have announcer voices. But, yeah...fuck Eliot's combo challenges. Damn near traumatizing. lol
  13. werewolfgold

    It unlocked in DOA5 when you completed all combo challenges for every character. Maybe that...

    It unlocked in DOA5 when you completed all combo challenges for every character. Maybe that wasn't as widespread of an occurrence as I thought. Or maybe I was just the only one that used it. lol
  14. werewolfgold

    DOA6 Graphics Thread

    i cri evrytiem I think somebody said that the "reflections" are actually low quality duplicate character/stage models under the floor. Don't know about the water physics. But, they clearly had a lot more head room for particle effects (snow, rain, etc.) than they do now for some reason. I don't...
  15. werewolfgold

    ...Um, did y'all not play DOA5 or what? lol [IMG] [IMG]

    ...Um, did y'all not play DOA5 or what? lol
  16. werewolfgold

    Dafuq? I'm not talking about individual character announcers. I'm talking about having the...

    Dafuq? I'm not talking about individual character announcers. I'm talking about having the option where the announcer will change automatically depending on whom you're using or whom you're fighting. If it's in DOA6, I haven't unlocked it. And I've completely every character's trials.
  17. werewolfgold

    I kind of miss the ability to set the announcer as the player character or the current opponent...

    I kind of miss the ability to set the announcer as the player character or the current opponent. Make it happen, TN.
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