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  1. Rikuto

    New Feature for 1.03A

    As a matter of fact, yes it would. Both in terms of reputation among other gamers, and physically. I do, in fact, get incredibly painful headaches every time I turn this game on. That isn't a joke.
  2. Rikuto

    New Feature for 1.03A

    And there you have it.
  3. Rikuto

    New Feature for 1.03A

    Because I enjoy a lot of factors inside the game that other fighting games don't have. I like the animation style, I like the movelists, I like the destructible environments with multiple tiers, I like the unstrict timing on commands. These are things other games do not have in abundance...
  4. Rikuto

    New Feature for 1.03A

    I recognize how far it has come. But I do not agree it is anything remotely resembling a strong tournament game. There are too many illogical situations for that to be the case. If there are better options out there, there is no reason to play this except for the money. Tag might actually be the...
  5. Rikuto

    New Feature for 1.03A

    Forcing myself to play a game I do not enjoy could mean that I am a fool. Lying to myself and others about it, however, would make me delusional. Damn near anyone who gets good enough to play the game at high level ends up hating it. How can you explain this phenomena? We didn't start playing...
  6. Rikuto

    Defending Against Aggressive Players

    You mean force techs? They aren't broken at all in my eyes. I just view them as the last part of the original combo and, in the end, all it grants is frame advantage and a little chicken scratch. The broken part was being unable to prevent yourself from getting put there in a logical or...
  7. Rikuto

    New Feature for 1.03A

    I'm not turning the topic into that. But yes, you are. Then why are fewer and fewer playing? Its problems extend beyond guaranteed damage situations. Thats just the tip of the iceberg.
  8. Rikuto

    Should 1.03a Tag be the new tournament standard?

    Are you going to make me do my job, guys? Cause it seems like thats the direction this is going.
  9. Rikuto

    New Feature for 1.03A

    Plenty of people over on SRK and TZ who refuse to touch DOA because of that stigma. Their existence is proof you are incorrect, Sam. And you can beg to differ about DOA being an unsolid game, but in the end, who is playing it? No one. The few who do and happen to be good at it, tend to dislike...
  10. Rikuto

    New Feature for 1.03A

    Some facts. 1. Digital Bouncing breasts do not bring more competitive players into the field. 2. Digital Bouncing breasts do create a stigma against the game and drive some competitive players off. 3. Digital Bouncing breasts attract idiots who spend time talking on competitive forums...
  11. Rikuto

    Should 1.03a Tag be the new tournament standard?

    Yes. To be fair, tag is actually pretty good... even if it was done accidentally. I can't force you to give it a fair assessment though.
  12. Rikuto

    Time for the lopedo show.

    Thank you for reminding me to check out tag, Loopy. Best discovery I made all week.
  13. Rikuto

    New Feature for 1.03A

    Because gore/explosions are the visual indication of an enemy killed/objective completed. It makes sense within its context. Sex is just a pointless appeal that serves no gameplay function. Similarly, I dislike horror movies that simply stuff the film full of gross-out effects. It is a way...
  14. Rikuto

    Time for the lopedo show.

    Well it's nice to see Loopy has found an outlet for his frustrations.
  15. Rikuto

    Should 1.03a Tag be the new tournament standard?

    Oh it is? My mistake then. I quit.
  16. Rikuto

    Defending Against Aggressive Players

    Except you can't space, so its a broken format.
  17. Rikuto

    Hayate - 1.03A/1.04 "The Damage"

    Would have been nice. I like Bayman for that very reason. It's still an above average tool, however.
  18. Rikuto

    Hayate - 1.03A/1.04 "The Damage"

    That's because you don't understand why something should or shouldn't do a great amount of damage. Not even Astaroth gets more than 50% off of his sidestep meter launcher with just frame timing and clean hit. And that's considered almost broken... on the slowest character in the game. Hayate...
  19. Rikuto

    Hayate - 1.03A/1.04 "The Damage"

    ... you could get 75% off of a SIDESTEP ATTACK. I mean.... that's a little extreme.
  20. Rikuto

    Hayate - 1.03A/1.04 "The Damage"

    You can still launch.
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