They've already been nerfed pretty hard compared to what they were. I don't think you're going to see another big nerf this time around.
Besides that, if high-counter throw damage ends up being like what Tina did in the recent balance vids, you'll want holds to be good enough to entice people...
Not exactly. Up, down and sideways honestly. That throw damage alone is fucking crazy and has some rather interesting implications.
If characters start following that model you're going to see people too petrified to counter.
Mother of god thats a lot of throw damage.
I can see the bayman player trying to go for "guaranteed" ground throw setups as well and missing them on occasion... makes me wonder if they are fiddling with things they ought not to be fiddling with.
Oh, and it seems as though for the first time...
Upstate New York.
Rain, snow, fog, ice, slush, sunshine and rainbows.... whatever. We got it all.
And we defend the borders valiantly from those Canadian Barbarians to the north. Can't take your eye off those shady moose riders for a minute.
Give him additional safety on most of his attacks, for starters. He's too stupid unsafe right now.
Then give one unholdable stun outside of stance, and one inside of stance. His other primary attack inside of stance would need to be frame advantage on block so it can be used as a frame trap to...
They could. I think the thought process was that they didn't want to, though. Remember that when when all of this stuff was just being revealed they still thought NG3 was going to do well with all of its super cinematic crap. They may have learned their lesson but now it's hard coded into the...
For the explosions -- Not use unnecessary camera angles.
For cliffhanger on the raft -- Make the raft bigger on the area outside of the fence, then animate the person "breaking" through the fence so they can plausibly start rolling during the cliffhanger event.
For cliffhanger on...
Well it IS better in the raised position. Right until it snaps off.
But the lower position is definitely still superior to the alternatives and you won't run into that issue.
Well, yea and no... I mean even a character like Hayate has had a lot about him changed even though he "looks" the same. It's the tiny things... like some of his strings have these micro-chargeups at the end of them now that break guard, whereas before they were totally unsafe on block. Simply...