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  1. Matt Ponton

    System Elimination/tournament mode up to 8 players (online).

    It's one of the Lobby Match settings in DOA4 and DOA5/U. It was in DOA2U but that is no longer available online. You can see it in action here:
  2. Matt Ponton

    System Most efficient DLC method

    download & installed. If you download and install one at a time, by the time you get to the 20-25th item it kicks you off PSN.
  3. Matt Ponton

    News Team NINJA Costume Contest

    For those who don't believe me: 1up Interview It may be mentioned elsewhere, but he came up with the name Kokoro because the guy was so passionate. (Kokoro means "Heart" in Japanese).
  4. Matt Ponton

    System Most efficient DLC method

    What's worse is PSN's glitch where if you download 20-25 items in a row, they kick you off PSN and the only way to reset it is to literally reset your console. You'll get an error message somewhere around the 20-25th item.
  5. Matt Ponton

    News Team NINJA Costume Contest

    Small tidbit of knowledge. The guy who was fighting the hardest for her name to be Kokoro, when told No, his second choice was an android who used a satellite connection to assassinate Helena's mother. His passion and craziness for the android was so great that Itagaki decided to agree to let...
  6. Matt Ponton

    [DOA2++] Moveset Editing Project

    mid air punch and kick holds had been for everyone starting in DOA2. DOA1 they were just unholdable attacks.
  7. Matt Ponton

    The DOA5U "Casual" thread. ^__^

    Where does it say that Tengu isn't one of the remaining characters to be revealed (rumored to be 3 more characters)?
  8. Matt Ponton

    The DOA5U "Casual" thread. ^__^

    For those curious, yes, it was an April Fool's joke. Doesn't change the fact that he's obviously a fan favorite for a return. Personally though, I would prefer Raidou over Tengu but whatever.
  9. Matt Ponton

    The DOA5U "Casual" thread. ^__^

    Y'all made me come in here and read this thread... This made Bass cry.
  10. Matt Ponton

    DOA5U THE RWM - Byron, GA - Local Tournament.

    If Alpha-152 were not selectable in the arcade version then I'd opt to ban her from console tournament play. But she isn't, so I'm not. Also, she's not the boss in DOA5.
  11. Matt Ponton

    DOA5U The Official Tier List with Discussion Thread

    Cause I'm lazy and already said it was gut reactions. Maybe tomorrow or some other day when I'm not feeling as tired.
  12. Matt Ponton

    DOA5U The Official Tier List with Discussion Thread

    Bass' strength is mid/long range. I think if both players are equal, his mid range pokes beat hers in terms of stun setup and net damage. In comparison, I think Busa's strength is short/long range, with his mid range only being effective once he initiates stun. Again these were just on my gut...
  13. Matt Ponton

    DOA5U The Official Tier List with Discussion Thread

    I just did a gut check of 6-4. It could possibly be 5-5. Bass has the tools to properly punish someone pretty hard and rev up his pace. However, Kokoro's one of those characters who might not have too many guaranteed options, but makes up for them in damage. I personally have issues playing...
  14. Matt Ponton

    DOA5U The Official Tier List with Discussion Thread

    :bass: v :akira: 5-5 v :alpha152: 4-6 v :ayane: 5-5 v :bayman: 5-5 v :bradwong: 6-4 v :christie: 4-6 v :eliot: 6-4 v :genfu: 4-6 v :hayate: 6-4 v :helena: 4-6 v :hitomi: 5-5 v :jannlee: 5-5 v :kasumi: 5-5 v :kokoro: 6-4 v :leifang: 5-5 v :lisa: 6-4 v :mila: 5-5 v :pai: 4-6 v :rig: 5-5 v...
  15. Matt Ponton

    Mila Patch 1.05 changes

    It's +3 at tip range, though the distance negates the extra +1. And how is the guaranteed cb from 7K stopped? It's still in the game...
  16. Matt Ponton

    So do you do 2D art? or 3D? or both?

    So do you do 2D art? or 3D? or both?
  17. Matt Ponton

    Bass Top 10 Move List

    A lot of what you're looking for can be found in the first two posts of the General Discussion thread. :f: was the predecessor and successor to :h: in previous DOAs. DOA1 used :h:, :p:, :k: buttons, and guarding was used by pressing :h4: or :h1:. DOA2 the :h: was changed to :f: which stood for...
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