True enough. I do believe that eventually someone else would have picked it up because it's hard for me to ever see Nintendo as a company that's trying to be the good guy. Infact, I dislike them so much that I try my best to never included Pro-Nintendo posts on the front page. I heard somebody...
Yeah, after Nintendo gets a game it's pretty much fucked into oblivion. I hear Platinum has asked Nintendo about porting Bayonetta 2 and 3 thousands of times and it will just never happen.
I've been saying the world doesn't revolve around DOA for years. I still thought it was a mid TGS lol. KT could have showed more than the difficulty mode thing for NG, but fine you win you win. I'm not trying to start anything with ya brother.
I've been watching TGS since before Halo 2 and I've never really been impressed with it. Sometimes we get a really big announcement, but most years; especially within the past ten it hasn't been anything to get excited about IMO. Like I said, this year was a repeat of the Direct and State of...
This was probably the most bizarre and forgettable TGS yet considering everything was shown already at the Direct and State of Play. TGS is never good anyway, I guess.
Atelier Resleriana: Red Alchemist & White Guardian is a truly enduring and timeless turn-based JRPG that never tries to be something that it's not, and unlike most games today, it doesn't need a three hundred-million-dollar budget to get its point across with a beautiful aesthetic, well-written...
https://www.youtube.com/live/b6yXSs4MTKk?si=QTwSeHLWM5Pn3urc
New Atelier is out and it has the Team NINJA logo at start. It’s an interesting game if anyone wants to follow along. It’ll be at TGS too for some reason.
Show is about to start!
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FFIICBR made up for NG4's lame difficulty video... I’m not sure why they felt the need to broadcast that there is a mode for bad players, but hopefully they have something good to show at their actual event. :/
I've used the design lab. Yes, the controller came to me in a fairly basic box if I remember correctly. These controllers are steep. If I decide to get one, it will not be coming out of the package.
Despite there not being an announcement of a brand-new Dead or Alive fighter this year, it has been an extremely exciting and busy year at Koei Tecmo where the publisher and all of their development studios have started this evolutionary process within their business that has not only been an...