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  1. DestructionBomb

    The only time incorrectly isn't spelled incorrectly is when it is spelled incorrectly. Mindkek

    The only time incorrectly isn't spelled incorrectly is when it is spelled incorrectly. Mindkek
  2. DestructionBomb

    Woa Ucaf, Irene is pretty terrible actually lol.

    Woa Ucaf, Irene is pretty terrible actually lol.
  3. DestructionBomb

    Nothing is more hilarious than seeing Momiji and Rachel fans at each other's throats complaining...

    Nothing is more hilarious than seeing Momiji and Rachel fans at each other's throats complaining about who's a legacy character (fighting games) when these characters are not even realistically considered one lol. It's why they weren't on the default roster to begin with.
  4. DestructionBomb

    Do you mean the Hitbox Crossup? I'm interested into getting it.

    Do you mean the Hitbox Crossup? I'm interested into getting it.
  5. DestructionBomb

    Diego has sneak changes. Character has access to a fully wind-up 236P from a 2-hit fatal rush...

    Diego has sneak changes. Character has access to a fully wind-up 236P from a 2-hit fatal rush and the sit down. Was not possible at all previous patch and not mentioned in the patch notes aside from 6T.
  6. DestructionBomb

    Two of his positive GBs are rather slow to initiate (6P+K uncharged+charged is pretty slow, 2P+K...

    Two of his positive GBs are rather slow to initiate (6P+K uncharged+charged is pretty slow, 2P+K also slow which is normally only landed after light frame advantage in stun etc). There's barely anything to stagger Leon from, unless it's finding setups that lands on the fast state only which is a...
  7. DestructionBomb

    Leon was extremely dangerous in DOA5U/LR as well though, 3P was a deep stun, H+K was...

    Leon was extremely dangerous in DOA5U/LR as well though, 3P was a deep stun, H+K was unstaggerable, 66PP is a natural combo etc. SE was not even a concern for Leon to be quite honest. The only realistic issue he had was speed and a not so great keepout game.
  8. DestructionBomb

    Camel whaaaaa there's no way you can't know that, it's a staple lol. Here's a hint I guess...

    Camel whaaaaa there's no way you can't know that, it's a staple lol. Here's a hint I guess "Massive crowd hype yells at your local JPN arcades and events, difficult to play, rewarding, and from VF that carried the hype and entertainment for a set of years".
  9. DestructionBomb

    :4::6::6::P+K:

    :4::6::6::P+K:
  10. DestructionBomb

    Comphrehensive List of DOA Fighting Games

    Didn't know DOA2 had that many demos and builds. Which is was the one that came with the generator disc for the Dreamcast when you buy the Sonic Adventure bundle?
  11. DestructionBomb

    The arcade motherboard that it's running on is a really good one too. No excuses from DOA there.

    The arcade motherboard that it's running on is a really good one too. No excuses from DOA there.
  12. DestructionBomb

    He did say that it's better than the console versions, so that's no surprise.

    He did say that it's better than the console versions, so that's no surprise.
  13. DestructionBomb

    According to Soy, arcade ver. of DOA6 has increased input latency and strong net lag. Jeebus...

    According to Soy, arcade ver. of DOA6 has increased input latency and strong net lag. Jeebus DOA6 is a cluster-mess. How in the world can this game be properly stabilized as a fighting game and be optimized? it's damn arcade ver. This is why people shouldn't rush for a damn sequel without...
  14. DestructionBomb

    KP is correct lol

    KP is correct lol
  15. DestructionBomb

    Is it "Community of UNIST?" or is it........"CommUNISTs?" Holy kek

    Is it "Community of UNIST?" or is it........"CommUNISTs?" Holy kek
  16. DestructionBomb

    Tekken became popular for the wrong reasons as well as for actual good reasons. Most of the...

    Tekken became popular for the wrong reasons as well as for actual good reasons. Most of the reasons, are legitimate "good" reasons. Team, budget, support, community, gameplay, feedback etc. There's a huge list of reasons as to why Tekken became what it is today and why it became popular in the...
  17. DestructionBomb

    Tekken is popular because it's also a 3D fighter that stuck with the basis of a neutral game...

    Tekken is popular because it's also a 3D fighter that stuck with the basis of a neutral game while having casual content in a huge mix despite having wonky animations and shitastic graphics because it's Namco, what also keeps Tekken going is that has content that appeases mostly every crowd...
  18. DestructionBomb

    And again, Tekken didn't get to where it's at today based off popularity. It became popular from...

    And again, Tekken didn't get to where it's at today based off popularity. It became popular from the results behind it, not the sole reason Tekken is where it's at today.
  19. DestructionBomb

    Yeah, I agree. Though let me ask you this, do you feel DOA6 is in a better position than the...

    Yeah, I agree. Though let me ask you this, do you feel DOA6 is in a better position than the other current active 3D fighters? because there's no way in heaven or hell to see the overrated game that is Tekken to be at the very bottom when it's doing the complete opposite on success that isn't...
  20. DestructionBomb

    I just mentioned that Tekken was not based off popularity alone though. Has SC been more active...

    I just mentioned that Tekken was not based off popularity alone though. Has SC been more active than Tekken? has it been gaining people each day over the year? has the game been getting more positive feedback than Namco's other game? Unless we are going by a different context of throwing it...
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