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  1. MomijiMania

    System Help,What is the true meaning of UNHOLDBALE setups?

    Thank you for explaining so specificly. So this is about to force the opponent to guard for it is unholdable,maybe moves with follow ups or guard breaks would be good choices. On the other hand ,unsafe moves with no follow-up may no worth the chance,even if it's unholdable, I think.
  2. MomijiMania

    Update from ultimate to last round completely broke my game.

    The replays can be backuped into outside flash disks I think.You just need to stick a U disk into your 360 and go to System ,Storage,then find doa and copy the replays into your U disk.
  3. MomijiMania

    System Help,What is the true meaning of UNHOLDBALE setups?

    I know when an opponent gets up,in the first frame he cannot hold . But I cannot understand the meaning of unholdable set ups. Because when someone gets up and is in disadvantage,usually he would just defend,or smash p to hi counter your throw,or maybe fuzzy guard.There is no need to risk...
  4. MomijiMania

    DOA Fan Questions...

    1. What was your first DOA game? DOA4. I bought X360 in the second year of my college life.I choose X360 for ninja gaiden and doa. 2. Who do you main or did you main and what fighter for each game did you main them in? Hayate. He fits my style perfectly.I love space game and true guard breaks...
  5. MomijiMania

    DOA5U Your top tricks/attacks.

    HK/SS K 3K 3PP 7P is far from 99% guaranteed CB. The final 7P can be easily held without slow escape.
  6. MomijiMania

    Hayate DOA5LR Beginner tutorial by Rojikku Effect.

    Check something if I don't know,wow can't wait.
  7. MomijiMania

    DOA5LR Here are some Hayate's one-guess strategies I'd like to share~

    Since Hayate's moves are so easy to read, it's not wise to do too many mix-ups after the first stun,especially against those hold-advanced characters like Bayman,Leifang,Rachel,Ein,Leon,Bass,etc. These are what I use, After 66P/CH 6P/CH 3K/CH 1K/3HK to get the first stun,do 1. HK or 2. 3PP or 3...
  8. MomijiMania

    Dance Party! DOA Zack General Discussion

    I think the biggest issue about this move is how to get a normal hit :4::h+k:. The only situation I can find is when the opponent is ready to hold your first attack.We can use 4HK or 33P as a mix-up.
  9. MomijiMania

    The Christie Match-up Thread

    Recently I've found some small techs to deal with KASUMI,who was a big problem to my Christie. I will share it ,hope they will help someone. Because kasumi's invincible 11F 6P has 1 more damage than Christie's(same with any other 11f mid punch), and her 12F 4P crushes high, it's better to space...
  10. MomijiMania

    DOA5LR Ayane General Gameplay Discussion

    Oh I C
  11. MomijiMania

    DOA5LR Ayane General Gameplay Discussion

    Usually,How to get a HI 3H+K? People may not want to throw at a distance I suppose?
  12. MomijiMania

    DOA5LR Ayane General Gameplay Discussion

    OK I'm going to try!
  13. MomijiMania

    DOA5LR Ayane General Gameplay Discussion

    Bro,could you please tell me how to input this this backward helicopter kick trick at At 4:40 ?Looks awesome!:oops:
  14. MomijiMania

    Battle Royal SCR '15 Live

    IHajin's Hayate is soooooo good.Nice force tech,tick punch throw,spacing and defense.
  15. MomijiMania

    "Way of the Kunoichi" - a Momiji guide

    Thanks as always,and I'd like to know what " learned a thing or two" exactly are?
  16. MomijiMania

    "Way of the Kunoichi" - a Momiji guide

    Awesome article! BTW Can I ask for the origin one of the first image?It's beautiful!
  17. MomijiMania

    How to input Hayate's special wake up kick?

    Thanks,I thought it was head towards the opponent.
  18. MomijiMania

    Any PS4 Players?

    I‘m glad to play with you,btw I'm a rookie
  19. MomijiMania

    The Last Round Modding Photography Thread

    She is gorgeous like justice.
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