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  1. StrikerSashi

    System Buffer question.

    How long has H3 been acting as 33? I was wondering why I kept getting 33 motions when I didn't want to and I noticed this silly buffer "shortcut". Try it yourself. Tap H and hold down 3, then press the button. You'll get the 33 version of it. Try it on Hitomi or something. I'd get 33P when I was...
  2. StrikerSashi

    DOA5U Matchup Specific Tech

    Let's develop tech for dealing with specific characters. I don't play against most of these characters offline, so let's all make an effort finding anti-character tech. I put some down to get us started. Kasumi Brad Wong Mila Helena Kokoro Bayman Christie Rig Jann Lee Zack Ayane...
  3. StrikerSashi

    DOA5U Top 10 Moves

    I didn't see one and everyone's own selection of good moves seems to be spread across multiple threads. Here's mine (not in any order): 1P (:1::P:) Really solid high crush. Also works against a few mids. It doesn't actually crush until a few frames in, so you can't use it to avoid some strings...
  4. StrikerSashi

    System My biggest problem with the game.

    This is by far my biggest complaint about DOA. Let's see if everyone agree. It's the stupid R1F mechanics. Allowing movement before the start of a round just makes it into a dumb rps situation from the start. It can work in some 2D games because the faster movement makes it harder to stay on...
  5. StrikerSashi

    I Am The Shadow... The True Self... [General Discussion]

    Movelist Yo, this character is hype. Let's discuss her hypeness. I can't wait to see power launchers for her. Gonna be like 10 teleports in a row.
  6. StrikerSashi

    System Stun types?

    Are there official names for the stun types? There's the type where they sit on the floor and can't hold. There's type where they crumple forward and can't slow escape. There's the type where they fall back onto the floor and can't slow escape or hold. What other types are there and what's are...
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