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  1. The Spine

    DOA5LR Naotora Okizeme

    Naotora's ground game is probably one of the most threatening thing that she has at the moment, especially with her jump (9P). We all know that on knockdown we can 9P > 2K/K to end up behind the opponent and avoid a WUK. However, this is not ideal. Naotora's BT stance isn't all that great, and...
  2. The Spine

    DOA5LR Naotora Video/Critique Thread

    So, for some reason, we don't have a video thread. Let's change that. Here you'll find videos of people playing Naotora and ask for help on certain things. Now, I don't have a video of myself playing, but I'll attach one soon, probably tonight. Anyway, go wild!
  3. The Spine

    Community Flawed Mindset in the FGC

    I've been a part of the FGC for a little over four years. I've played various games competitively. I've been to tournaments and have witnessed high-level play. Over these four years, I've met a lot of people and quite a few of these people have a bit of a skewed mindset when it comes to fighting...
  4. The Spine

    DOA5LR Naotora Strategy Guide

    This is a guide more on the HOW to go about playing Naotora in a match rather than a complete breakdown. This is mostly based on my observation and time with the game itself. I'm not an expert nor do I claim to be one, this is mostly my educated opinion. If you disagree, feel free to discuss it...
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