A good graple punish when baiting a counter?

So far I only have two:

:214: :F+P: :4::P::K: :3::3: :P::4::P:

BKO :F+P: :4::P::P::K: :3::3: :P::4::P:

and I'm not really sure which is better to use. I've tested both in training with the screen data on, but the combos resets the damage percentage after the grab so I can't really tell.
 

Omegan Eckhart

Well-Known Member
So far I only have two:

:214: :F+P: :4::P::K: :3::3: :P::4::P:

BKO :F+P: :4::P::P::K: :3::3: :P::4::P:

and I'm not really sure which is better to use. I've tested both in training with the screen data on, but the combos resets the damage percentage after the grab so I can't really tell.

In regards to > > >:214: :F+P: :4::P::K: :3::3: :P::4::P: After landing the grab only :6::P::P: is guaranteed so I wouldn't use :4::P::K: unless they choose not to block. They can block :4::P: by simply holding guard.
 

XV MR ARMANI

Active Member
Definitely BKO throw I think. Highest damage always wins. I try to use :214::F+P: if I know I can get BKO :6::P::P::K: for a wall splat combo.
 
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