Thanks for the reply! I didn't know Amiibo. It looks awesome training your own AI character
I guess it's indeed very unlikely that the AI of all fighters is of equal value with so many different moves.
Since comp vs comp watch mode in this version of DOA doesn't feature damage or easily verifiable win conditions (at least not that I know about), I invented some rules myself which work well most of the time for giving points and that's basically counting the number of knockdowns (with some exceptions).
So far I really can't tell yet if some characters are OP versus others. The first tournament I did was won by Raidou in final vs Alpha152 and I was so impressed that I thought about removing them to make the competition not just about who gets lucky enough to avoid them as long as possible. Later however they both scored only a single win in the next three tournaments.
The last tournament, which I uploaded today, was won convincingly by a character that didn't win a single match in the previous three tournaments. Hayabusa is the current number one on total wins but he never reached the finals yet.
For me it's very exciting to run these tournaments and that's why I plan to continue doing this for quite some time. Results are unpredictable but at the same time some characters on average seem to be better than others.
I will continue posting my videos here and I want to suggest a betting competition (with fake money of course).
You start with 100$ and you may vote for one or two fighters. They can't be in the same half of the draw. For each match they win you gain the amount you bet. There's a bonus for betting on a fighter based on how few matches they won previously. Each match they previously won less than the number one ranked gives +10%. If the character you bet on wins no match, you lose the amount you bet. If ever you reach 0$, you receive again 100$ .
Example: Currently Kasumi has 9 points and the number one Hayabusa has 11 points. If you bet 10$ on Kasumi and she wins two matches, you gain 10$ + 10$ = 20$ + another 4$ (20% from 20$) = 24$ (you also keep your initial 10$).
Here's the last recorded tournament
Current number of matches won by each character are:
11: hayabusa
9: helena, kasumi
8: brad wong
7: momji
6: raidou
5: eliot, gen fu, zack, alpha152
4: pai, lisa, lei fang, honoka, rachel
3: hitomi, rig, christie, akira, sarah, jacky, jann lee
2: bayman, ayane, nyotengu, tina, mila
1: hayate, bass, leon
0: phase4, ein
I left out Kokoro and Marie Rose. Tough choice, but it had to be two females to keep gender balance and I find them the least suitable for such a violent environment

The first tournament I did put them in at first (leaving out the clones Alpha152 and Phase4) and they happened to be paired off against Raidou and Bayman, which was too painful to watch.
Drawings for next tournament are as follows. The winner of hayabusa vs sarah fights against the winner of christie vs lisa. The winner of that match fights the winner of the line starting with raidou, etc. I calcute pairings partially at random. For example: the first 16 in ranking will randomly face someone from the last 16 during first round.
hayabusa vs sarah / christie vs lisa
raidou vs tina / lei fang vs jann lee
kasumi vs leon / honoka vs bayman
eliot vs jacky / akira vs rachel
brad wong vs nyotengu / ayane vs hitomi
momji vs ein / zack vs mila
helena vs bass / alpha152 vs rig
gen fu vs hayate / pai vs phase4