Rikuto
P-P-P-P-P-P-POWER!
I refused to take DOA4 seriously, tbh. Simply trash.
I'm not taking DOA 4 seriously either. If I was, I'd be playing DOA 4.
So obviously something is different here.
I refused to take DOA4 seriously, tbh. Simply trash.
oh you will notice them. the thread topics and comments regarding the stuff that still requires fixing in DOA may lead you to believe that its the same old song... its not. DOA5 is a different beast altogether. both online and offline DOA players are going to get a very fresh game, and its going to mould its players well. turn them into proper fighters. the grapplers in the game will sodomize you if you spam holds or turtle too much, the strikers are faster than ever forcing you to pay attention to your spacing, tricky/new characters like Lisa/VF-characters will force out-of-the-box thinking and then you get people like Bayman who just break the mold altogether. i dont know if you guys can tell, but im feeling VERY VERY positive about DOA5Agreed. Plus i like playing offline a lot so im not too worried either. And i play more casually so i doubt ill even notice changes.
oh you will notice them. the thread topics and comments regarding the stuff that still requires fixing in DOA may lead you to believe that its the same old song... its not. DOA5 is a different beast altogether. both online and offline DOA players are going to get a very fresh game, and its going to mould its players well. turn them into proper fighters. the grapplers in the game will sodomize you if you spam holds or turtle too much, the strikers are faster than ever forcing you to pay attention to your spacing, tricky/new characters like Lisa/VF-characters will force out-of-the-box thinking and then you get people like Bayman who just break the mold altogether. i dont know if you guys can tell, but im feeling VERY VERY positive about DOA5
Sounds good then. Seems like all the characters are all getting something special about them. I play as kasumi so it would be even better if her strikes were faster like you said.oh you will notice them. the thread topics and comments regarding the stuff that still requires fixing in DOA may lead you to believe that its the same old song... its not. DOA5 is a different beast altogether. both online and offline DOA players are going to get a very fresh game, and its going to mould its players well. turn them into proper fighters. the grapplers in the game will sodomize you if you spam holds or turtle too much, the strikers are faster than ever forcing you to pay attention to your spacing, tricky/new characters like Lisa/VF-characters will force out-of-the-box thinking and then you get people like Bayman who just break the mold altogether. i dont know if you guys can tell, but im feeling VERY VERY positive about DOA5
apart from the VF characters he is the only character i have seen thusfar that can pretty much screw the stun system and still keep massive advantage. you should ask Rikuto though, he knows way more than me about Bayman. this is what i DO know.how does Bayman break the mold?
Does Bayman still have qcfK as a PP string ender? (PP6K?) Having the option to jab into a mid kick with that kind of frame adavantge is always fun. I wonder if the recovery will be fast enough to use it as a wall carry with options as well.
With good plus frame moves he is gonna be like Dragunov......minus the busted hitboxes.
Any attack that leaves your opponent at a disadvantage on block mostly. So when I use the term plus 9 it means that the defender has 9 frames where they can't input anything.(So whatever option I go for will come out 9 frames faster then whatever the defender can do.) Depending on the nature of the attack you can still hold out of the disadvantage. Also some disadvantage can be reduced via SE.
You really can use any tool that gives you frame advantage as a trap though.
aww...but Viola is so flashy and kewl. lol Poor Viola.Of course its only really a GOOD frame trap if you can loop it with something else that gives advantage, thus resetting the trap.
The best frame traps usually only have one option that gets the defender out, and they are usually very high risk to use and not immediately apparent to someone experiencing the trap for the first time.
Example: See anything that stupid bitch Viola does in SCV.
aww...but Viola is so flashy and kewl. lol Poor Viola.