So much wrong in this part...
On Force Techs though..there doesn't seem to be any legitimate reason for them beyond "Keep the combo going", which shouldn't be enough of a reason to be able to kick people from the ground back to a standing position without any input on their part. You knocked them down, combo should end then. It's literally a mechanic to encourage KICKING PEOPLE WHILE THEY ARE DOWN. Think about it, how screwed up is THAT? Force teching is essentially the very definition of poor sportsmanship.
Wouldn't be surprised if they took the next step and made it so you could force tech people straight into a juggle. Let's go the whole distance and make the game take no effort at all! Force tech to knocked down opponent resulting in immediate air juggle leading to 60% life loss!
I'll never understand why people want things to be so easy...
So yeah, I don't like force techs, think they should be removed almost entirely. That is my opinion on the matter. Carry on.
You guys said Health was increased back to 300 and holds now do more damage? But doesn't that cancel out since health was increased unless the damage that holds do now is way higher than it was in DOA5 vanilla when the health was already originally 300?
On Force Techs
So it sounds like TN is butchering the game because they're taking feedback from Japanese players, which I don't understand because I thought DOA was more competitive in the states?
You guys said Health was increased back to 300 and holds do more damage in ultimate? But doesn't that cancel out since health was increased, unless the damage that holds do now is way higher than it was in DOA5 vanilla when health was originally 300?
Ever heard of DOA4? I'm pretty sure even if health in DOA4 was 300 hp. The amount of dmg holds did in that game was still ridiculously stupid. So... Depends, but I doubt it'll "balance" it out.You guys said Health was increased back to 300 and holds do more damage in ultimate? But doesn't that cancel out since health was increased, unless the damage that holds do now is way higher than it was in DOA5 vanilla when health was originally 300?
If they were taking feedback from Japanese players 5U will have a ton of guaranteed combos because that was the #1 most requested thing in 5U from a Japanese fan survey sent to TN. We'll see if they at least deliver on that, because matches are definitely longer now and the ground game may have been completely overhauled. Anyone remember the force tech glitch in 1.03? Maybe wasn't a glitch but a work in progress
SilverKhaos, is that you?So much wrong in this part...
On Force Techs though..there doesn't seem to be any legitimate reason for them beyond "Keep the combo going", which shouldn't be enough of a reason to be able to kick people from the ground back to a standing position without any input on their part. You knocked them down, combo should end then. It's literally a mechanic to encourage KICKING PEOPLE WHILE THEY ARE DOWN. Think about it, how screwed up is THAT? Force teching is essentially the very definition of poor sportsmanship.
Wouldn't be surprised if they took the next step and made it so you could force tech people straight into a juggle. Let's go the whole distance and make the game take no effort at all! Force tech to knocked down opponent resulting in immediate air juggle leading to 60% life loss!
I'll never understand why people want things to be so easy...
So yeah, I don't like force techs, think they should be removed almost entirely. That is my opinion on the matter. Carry on.
Not sure where you got that impression. Team Ninja said directly to the face of people on this forum that Japanese players prefer the DOA4 style gameplay.If they were taking feedback from Japanese players 5U will have a ton of guaranteed combos
See now that actually makes sense! (I want DOA to be more combo based anyway). Hopefully that's the case though. If not and they still made those other changes...
Not sure where you got that impression. Team Ninja said directly to the face of people on this forum that Japanese players prefer the DOA4 style gameplay.