DOA Community, I challenge you...

David Gregg

Well-Known Member
I'm curious if the Mila punching infinite was considered good strategy and doing whatever it takes

My thoughts:

Infinites - suck but they thankfully don't happen too often. Would I like them removed? Yes. But it won't keep me up at night if they're still in ultimate.

Guaranteed combos: not mindless at all. Require muscle memory and timing. A fight should not be completely random with chaos (sorry Argentus). The player with more skill should win and while good reflexes are a part of it, combos are an important aspect of DOA. Always have been always will be.
 

David Gregg

Well-Known Member
To put it simply, to truly be able to reach high level play, you do need to play to win (or more precisely dump the scrub mentality), because high level play is all about exploiting holes and weaknesses in your opponent while minimizing your own.

^This right here is gold.
 
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SweetRevenge117

Well-Known Member
Standard Donor
Argentus is the same guy who said ayane was faster than kasumi. So I throw out anything he says now. But dev is right. Never get mad at someone for exploiting something against you. Figure it out for next time. I personally won't be taking tag serious so I don't care about sarahs 3pk
 
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