AKNova7
Active Member
Countering in general I have no major problem with outside of a few characters still getting too much damage from it (Bayman, Hayabusa), and once again the active windows just being too large in general.
They are massive windows compared to how counters work in any other 3d fighter.
Someone reported they have about 12 active frames now, I know they used to have a ton more. Yes, Bayman and Hayabusa still do deal too much damage. I agree. But, if Bayman can be designed so defense is his best offense, then, it might be alright. Hayabusa got his nerfed again, but there's no way Izuna is going to do no damage. It's more favorable to nerf his offense to accomodate for Izuna. And no, I don't play Hayabusa, but I don't know how you could make a combo hold do that small of damage.