Immortal Ninja
Member
DOA5LR Momiji Mix-Ups & Frame Data Complete
Moves marked with are Tracking
Critical Burst | Side-Steps | Power Blow | Power Launcher |
Kasane-Ate [-8] 19 (3) 29 Mid P | Tenma-Meido-Ha [-5] 28 (2) 22 Ibuki [-5] 28 (2) 23 | Shofu-Kogetsu [+13] 1.99m 40 (2) 39 Mid P [During Tenku] [+13] 2.53m 85 (6) 35 Mid P | Junyozan [-22] 40 (4) 36 Mid P |
Neutral Stuns | Launchers | Force Techs | Wall-Hits |
[-11] [+6 > +1] 12 (2) 26 High K [-6] [+21 > +13] 16 (3) 27 Mid K [-8] [+38 > +28] 18 (2) 21 High P [-8] [+4 > +0] 14 (3) 24 Mid K [-11] [+12 > +4] 17 (3) 35 Mid P [-5] [+27 > +19] 15 (2) 22 High P [-3] [+26 > +18] 18 (2) 23 Mid K [-5] [+19 > +11] 18 [5] 27 High K [-14] [+11 > +5] 23 (5) 24 Low K | [-12] 20 (4) 25 Mid P [-12] 20 (4) 25 Mid P [-7] 23 (2) 26 High P Stun [-11] 14 (3) 19 High P [-12] 15 (3) 25 High K [-14] 16 (2) 26 Mid K Sit-Down Stuns [-6] [+21 > +13] 23 (3) 27 Mid P [-6] [+22 > +14] 21 (3) 27 Mid P | [+17] 23 (3) 27 [+17] 23 (5) 24 [+16] 23 (4) 26 Ground Hits [+24] 12 (2) 20 [+18] 14 (2) 26 [+19] 17 (2) 25 Knockdown Moves | Neutral 12 (6) 30 Mid K 19 (3) 29 Mid P Stun 12 (2) 26 High K 12 (3) 25 High K 18 (4) 25 Mid K Knockback Moves (Rope Hits 3.50m 3.0m 3.0m |
* Occurs after neutral stuns or critical hits. Mix-ups can be used interchangeably or in reverse order.
Numbers in brackets represent stun damage that equal the maximum threshold of 28.
Wall mix-ups can be both used in neutral and near a wall
Neutral Mix-Ups | Neutral Combos | Wall Mix-Ups | Wall Launch Combos |
[12] [9] [7] [23] [5] [16] [12] [16] [12] [9] [19] | [ ] [ ] [ ] | [20] [8] [20] [8] [10] [8] [10] [10] [7] [11] [5] [10] [13] [8] [7] [13] [7] [21] [13] [5] [10] [7] [21] [ ] | [ ] |
Throws | Special Throws | Counters | Punch Strings |
Shiho-Nage [5f] [Back Variant] Sawarabi-Gari [7f] Yadorigi-Gari [7f] Hayabusa-Geri [10f] Aranami-Gaeshi [12f] Crouching Hisyo-Tenryu-Giri [5f] [Back Variant] Tokotsu-Geri, Tenku [10f] | Junyo-Izuna [During Tenku] | High Punch Kakae-Koshi-Guruma High Kick Shiragiku-Ori Mid Punch Hina -Otoshi Mid Kick Shofu-Nagashi Low Punch Wabi-Hineri Low Kick Houyou-Tenku Jumping Punch Gasai Jumping Kick Hai-Tenraku Advanced Counters Mid Punch Gosho-Guruma | [-2] 10 (2) 12 High P Kazauchi, Tsumuji-Geri [-7] 15 (3) 25 High K [-6] 8 (2) 25 High P Rendan, Uzukaze Rendan-Tocchu [-5] 15 (2) 22 High P Rendan-Retto [-9] 17 (3) 25 Mid P [-9] 13 (2) 22 Mid P Rengeki-Soshoda [-3] 20 (3) 27 Mid P Rendan-Aranami [-11] 20 (2) 26 Mid P [-14] 16 (2) 26 Mid K Rendan-Rensho [-9] 23 (3) 30 Mid P Rendan-Toukotsu-Geri, Tenku [+14] 15 (3) 19 Mid K |
Single-Hit Guard Breaks | String Guard Breaks | Safe Moves | -5 |
Kasane-Tsukikage [+6] 27 (4) 44 Mid P | [-14] 16 (2) 26 Mid K Shun-Ko [Stance] [+14] 15 (3) 19 Mid K Ryusei-Ko [-9] 23 (3) 30 Mid P [-12] 12 (2) 24 Mid P Ryugaku-Sho [-11] 22 (2) 27 Mid P [-14] 16 (2) 26 Mid K Hatotsu-Shun-Ko, Tenku [Stance] [+14] 15 (3) 19 Mid K Hatotsu-Ryusei-Ko [-9] 23 (3) 30 Mid P | Fujino-Uraba [-3] Push Block 18 (2) 23 Mid K [-9] 13 (2) 22 Mid P Shoha-Sosha-Da [-3] 20 (3) 27 Mid P [-10] 18 (2) 25 Mid P Murakomo [-12] 18 (2) 45 Mid P [-6] Back Turn 23 (3) 27 Mid P Rakuyo-Sosho-Da [-3] 23 (3) 27 Mid P Sou-Rakuyo [-6] Back Turn 21 (3) 27 Mid P | Toki-Kyaku [-5] 18 (5) 27 High K Ibuki [-5] 15 (2) 23 Mid K Tenmo-Meido-Ha [-5] 15 (2) 22 High P [-5] 15 (2) 22 Mid P Kaza-Age [-12] 20 (4) 25 Mid P |
-6 | -7 | -8 | -9 |
[-11] 12 (2) 26 High K Chudan-Ushiro-Geri [-6] 16 (3) 27 Mid K Gekisai-Sho [-8] 18 (2) 21 High P | Tensho [-7] 23 (2) 26 High P Tsumuji-Geri [-7] 12 (3) 25 High K | [-8] 14 (3) 24 Mid K Nagi-Harai [-11] 17 (3) 35 Mid P Nagai-Harai, Uzukaze | Retto [-9] 14 (3) 25 Mid P [-10] 17 (2) 25 Low P Chisen-Kesa-Giri [-9] 22 (2) 25 Mid P Chisen-Kyaku [-15] 23 (4) 26 Low K [-9] 23 (3) 30 Mid P [-9] Standing 14 (2) 26 Low K |
-10 | -11 | -12 | <-12 |
Tenkai [-10] 26 (3) 25 Mid K [-10] 15 (3) 25 Mid P Tsuyu-Harai, Uzukaze | Tentotsu [-11] 14 (3) 19 High P | Garyo-Sen [-12] 20 (4) 25 Mid P Shofu [-12] 15 (3) 25 High K Hien-Hiza-Geri [-12] 18 (4) 25 Mid K | Shusui [-14] 23 (5) 24 Low K Gachirin-Kyaku [-25] 12 (6) 30 Mid K |
Stance Transitions | Stance Moves | Back Turn Transitions | Back Turn Moves |
Uzukaze Tenku [ ] [ ] [ ] [ ] [ ] [ ] [ ] [During Uzukaze] [Near Wall] | Uzukaze [-17] 10 (2) 45 High P [-10] 13 (2) 29 High P [-15] 18 (3) 32 Mid K [+14] 12 (3) 19 Mid K Tenku [-1] 46 (5) 34 Mid P [-2] 58 (3) 26 High K [Power Blow] | [-3] 18 (2) 23 Mid K [-5] 23 (3) 27 Mid P [-6] 21 (3) 27 Mid P | Haigeki-Sosho-Da [-3] 18 (3) 27 Mid P Haigeki-Jodan-Geri [-7] [Push Block] 12 (3) 25 High K Haigeki-Sho-Da [-8] 12 (2) 22 High P [-10] 13 (2) 23 Mid P Senten-Sho [-8] 26 (2) 29 High P Haigeki-Chudan-Mawashi-Geri [-9] [Push Block] 15 (3) 29 Mid K Haigeki-Gedan-Tegatana [-5] 13 (3) 19 Low P Haigeki-Gedan-Geri [-14] 23 (5) 24 Low K |
Ground Attack
Shimo-Kudaki
Pounce Attack
Naraku-Zuki
Taunts
Wow, very good!
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Yawn
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