Nikotsumi
Well-Known Member
Yeah, those summons' designs were really amazing, my favorites as well, though yeah they're pretty "useless" after a while. Irvine and Rinoa's (last) limit breaks are neat too.Honestly, FF8 is so broken that summons is not even typically used except real early parts of the game, but then it's also possible to not use them at all since Squall's limit breaks (literally) breaks the game. Quistis and Zell is no exception.
In terms of design, FF8 had my favorite summoning designs (mystic designs, which how it always was in past FFs). There are some enemies that are still programmed to high levels but their stats will still be tied to your sole levels, so the game is tricked either way. The only monsters that do not apply with this is the monsters from the Isle of the Damned (Level 70+ with high stats), Ultima Weapon, and Omega Weapon.
Didn't really use Selphie against strong bosses, that poor girl's limit break becomes pretty much useless, unless you want to "End" it all.... if you know what I mean xD
Btw, It took me 3-4 hours to clear
that Pitioss dungeon lol, it was really satisfying.