CerosRack
Member
Hello guys!!!!
I hope you all are doing well!. Today i advanced a lot on the casino, to the point where you can now play simple matches.
Here is a video showing it
What i did today:
- Code it to detect any input (tap: hit, double tap: double down, swipe: stand, pinch out: split).
- Display the total points for each hand.
- Animated kasumi throwing cards, and the card-throwing animation and effects.
- Animations for the total counters and the money counter.
- Implemented a script to handle win/loss/push outcomes and update the player's money accordingly.
- Added sound effects for all of this (by far the easiest task).
- Prepared internal features to support pending additions later.
I’m taking my time to make it as close as possible to the original game, including every detail, from effects and pixel-perfect positioning to the timing of everything matching the original gameplay.
What's left:
- Allowing the player to start a new bet (in the video, I was just restarting the game for each round).
- Adding the other bets like Insurance, Double Down, and Split.
- Implementing a system to exit the casino without breaking everything, so it can be resumed later (hard to explain).
- Creating a save system to keep progress.
- Optimizing the game to run smoothly on mobile without glitches.
Did you know that to make a split, you have to place two fingers on the screen and separate them? On PC, this would require two mouse pointers at once… nah, I’ll just make it work by pressing both left and right click, or maybe just right click.
I hope you all are doing well!. Today i advanced a lot on the casino, to the point where you can now play simple matches.
Here is a video showing it
What i did today:
- Code it to detect any input (tap: hit, double tap: double down, swipe: stand, pinch out: split).
- Display the total points for each hand.
- Animated kasumi throwing cards, and the card-throwing animation and effects.
- Animations for the total counters and the money counter.
- Implemented a script to handle win/loss/push outcomes and update the player's money accordingly.
- Added sound effects for all of this (by far the easiest task).
- Prepared internal features to support pending additions later.
I’m taking my time to make it as close as possible to the original game, including every detail, from effects and pixel-perfect positioning to the timing of everything matching the original gameplay.
What's left:
- Allowing the player to start a new bet (in the video, I was just restarting the game for each round).
- Adding the other bets like Insurance, Double Down, and Split.
- Implementing a system to exit the casino without breaking everything, so it can be resumed later (hard to explain).
- Creating a save system to keep progress.
- Optimizing the game to run smoothly on mobile without glitches.
Did you know that to make a split, you have to place two fingers on the screen and separate them? On PC, this would require two mouse pointers at once… nah, I’ll just make it work by pressing both left and right click, or maybe just right click.