In my opinion, the game is easier to get into for multiple reasons(I've been drinking so forgive me if I misspell anything):
-The stagger escape has been removed so in this game instead of being able to SE out of dangerous stuns, you'll have to correctly guess to escape a stun or wait your opponent out in case you're being baited for a throw/you think they're gonna stop to bait a reaction from you.
-Break holds are a thing so you can use this to stop anything, although it costs meter and does pitiful damage as a trade off. You also have break blows as well which act as a comeback attack and or combo extender but the damage itself isn't really that scary although it can be used as a random get off me.
-Sidesteps are way more buffed so you can use this as a get off me against alot of characters who lack it and it does seem too strong at times with how easy it is to throw out.
-CB is removed so the game overall is less stun based and more towards trying to get a good start on going on the offensive
Since the game has these changes and such where you'll have to play more solid and guess more since its more stun launch based, I think it benefits new players and does make it easier for them to use strange tactics to win like side step spamming and such but I think it's not a bad thing, if you're still playing solid and carefully, you can still win against players like that. A simpler to get into game imo benefits veteran players more since those tools like fatal stun and sidestepping can be used more deeply than the shallow way casual players would use it. Plus the game is still new, I'm sure once a few months have passed, everyone will better fully adapt to how the game's changed tho. I've played online earlier today and fought alot of different players(some who abused stuff like you said) but as long as you're just playing mindfully it shouldn't be hard to shut down scrub type tactics