TakedaZX
Well-Known Member
I've been playing since the game got released midnight 2 days ago. Right off the bat, I noticed something, when ever I got for a hold and fail, it comes out even still right after the move connects with me, putting me in a position that could result in a successful hold or a counter damage for the opponent.
I don't mash the hold button because I know that it won't help if It's not timed correctly that's out the question. But is anyone else facing this problem? Has it always been in DOA?
I don't mash the hold button because I know that it won't help if It's not timed correctly that's out the question. But is anyone else facing this problem? Has it always been in DOA?