System How should stages be?

klimaxoxox

Member
Stage transitions. It would be cool with alternate weather versions (separate stages you could pick) such as sunny, rain, snow, lightning, sandstorms, fog, blizzards etc and morning, day , evening, and night. So say u are playing on a stage with lightning and then u get knocked into a different stage it will also have lightning.

Multi-tiered stages with limited destructible environments. Maps that change as you play similar to the levolution on Battlefield 4, but on a smaller scale. Can be good with parkour movement.


Should there be cinematics or straight into the action. How is tag mode gonna work with stage transitions?


I think as environment get more and more destructed, then characters should evade the hazards with parkour movement. And this should be automatic so characters never make a mistake as the environemnt comes crashing down.

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