FreeStepDutch
Member
I've trying to learn doa5lr since release and this game seems way too random for me. Basically, every time you're stunned, and that the basis of doa, you have a 5 way guess (4 counters, stagger escape). That's just too many options to simply defend yourself.
The only way to improve your odds is too learn every single string of every character. That's thousands of strings, and asking that to someone learning the game is ridiculous.
At the beginning this game is great because newbies throw lots of stuff randomly and that gives you a better chance of countering, but at higher level the mixups are really complex and I feel like a broken toy, trying to stagger scape to no use, or trying my luck at the counter lottery that most of the time I lose, and it's incredibly frustrating.
On the other hand doa5 version of ultra doesn't help much either,since you have to charge them it doesn't have much use as a comeback tool since you can see it from a mile away, but mostly as a way for high level players to toy with you until you are in deep stun and then bam.
Lately I'm playing with the idea of learning tekken and leaving doa5, since t7 seems on the right way with rage arts being faster, so they should be more useful as a comeback tool, but mostly with power crushers, that let you counter strings without having to learn every goddamn string for every character, except for low moves, so ironically tekken seems on its way to be more accessible than doa.
As it is I'm not sure if I will be playing this game anymore, I really love it but I'm not in the mood of learning every character move so that I have a better chance at countering, besides I use core fighters, so I simply cannot train to counter strings with lots of the characters.
So am I missing something here, because I'm tired of failing at simply defending in this game.
The only way to improve your odds is too learn every single string of every character. That's thousands of strings, and asking that to someone learning the game is ridiculous.
At the beginning this game is great because newbies throw lots of stuff randomly and that gives you a better chance of countering, but at higher level the mixups are really complex and I feel like a broken toy, trying to stagger scape to no use, or trying my luck at the counter lottery that most of the time I lose, and it's incredibly frustrating.
On the other hand doa5 version of ultra doesn't help much either,since you have to charge them it doesn't have much use as a comeback tool since you can see it from a mile away, but mostly as a way for high level players to toy with you until you are in deep stun and then bam.
Lately I'm playing with the idea of learning tekken and leaving doa5, since t7 seems on the right way with rage arts being faster, so they should be more useful as a comeback tool, but mostly with power crushers, that let you counter strings without having to learn every goddamn string for every character, except for low moves, so ironically tekken seems on its way to be more accessible than doa.
As it is I'm not sure if I will be playing this game anymore, I really love it but I'm not in the mood of learning every character move so that I have a better chance at countering, besides I use core fighters, so I simply cannot train to counter strings with lots of the characters.
So am I missing something here, because I'm tired of failing at simply defending in this game.