Yeah some of the stages in DOA 5 seem a bit...dark, to me.How purty the DOA3 and DOA4 stages looked like... *__* Like artworks come to life.
That's my picture XDMe too.
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Let me just defend Lisa... Prior to DOA5, Lisa was not a bitch self obsorbed, manipulative scientist. In fact, she was very nice and got along with everyone in DOAXBV and DOAX2. In DOA4, she was trying to right her wrong and destroy the project that created Alpha. In DOA5, she got lighter skin and a brand new personality and they just said "fuck everything we used to have about her, so we can kill her off." Seriously, TN is racist... we need a legit black woman in this game.
I am honestly rooting for another female who is racially different than the Asian/White theme we have going. Screw the blondes (yes, this includes the lame Irene) and forget the Asians (even though a Korean would be cool). Let's bring out the Black women, Indian or Middle Eastern women, the Brazilian women... or at the very least a woman with a large amount of tattoos...
Sidenote: I would massively prefer Miss Monday over Irene. In fact, Miss Monday was kind of rad in Yaiba. She is what made Yaiba enjoyable.
Even the porn attitude of Tina increased to a level that she almost can't have decent quotes or decent costumes.To be fair, "fuck everything we used to have about them" is the approach they took with virtually all the doa5 characters.
I think...Leon and maybe Tina are the only ones who weren't turned into entirely new people.
Eh.. not really any worse than before. If anything it was nice for her to actually have a little depth (getting burnt out from all the career and goal hopping.)Yes yes. She would make sense in DOA story but the problem is to make her a part of the roster since that there's no reason for her to know a fighting style.
Even the porn attitude of Tina increased to a level that she almost can't have decent quotes or decent costumes.
I play her in other games and I can tell you that there's a big difference. Mostly appreciable in her old quotes. Anyone that play with her in previous games can tell you that.Eh.. not really any worse than before. If anything it was nice for her to actually have a little depth (getting burnt out from all the career and goal hopping.)
But she was always a big ole whore, part of being a showgirl lol.
I'm still disappointed that Flow/Primal/Temple aren't all one huge stage tbh...especially when it's kinda obvious that they're all part of the same area.I almost forgot how good was the beach stage in DOA3.
I admit that DOA5 miss variety, even if some stages are really awesome to me (Flow, Circus, Home... for example).
I really think that some of the stages (not all of course) that now are 2/3 different stages were originally designed as 1 only stage. I think in particular about Flow/Primal/Temple. What do you think?
This, I don't know if it was a question of time or budget. Same goes for Arrival/Dead or Alive. It's like Arrival is the stage on building while Dead or Alive looks like that finished stage ready for battle. I also feel DOA5 lacks a stage in a beautiful architecture like DoatecHK.I'm still disappointed that Flow/Primal/Temple aren't all one huge stage tbh...especially when it's kinda obvious that they're all part of the same area.
It's funny how they hyped the fuck out of cliffhangers yet there's only 2 in the game. Also they need to bring back staircases + stair grabs.
I feel like in DOA5, overall they did good with designing stages, but semi-failed in execution of said designs. A lot of stages look great but are just really plain fields with a different wrapping.
It's even more funny how they don't even include more cliffhangers stages in ultimate. Guess they aren't going to make it again for DOA6.It's funny how they hyped the fuck out of cliffhangers yet there's only 2 in the game.
I'm pretty sure those are the same stage because they both have the Helicopter symbol on the ground, Arrival is probably smaller though because that portion of the area lifts up? Then when it's DOA, it's just a giant playing field. Oh yes, agreed, the DoatecHK building stage in DOA3, is probably one of my all time favorites tbh.This, I don't know if it was a question of time or budget. Same goes for Arrival/Dead or Alive. It's like Arrival is the stage on building while Dead or Alive looks like that finished stage ready for battle. I also feel DOA5 lacks a stage in a beautiful architecture like DoatecHK.
omf... they really didn't, I didn't even think about that tbh...It's even more funny how they don't even include more cliffhangers stages in ultimate. Guess they aren't going to make it again for DOA6.