I was testing to see whether i can find ways to get around wakeup kicks as whiff punishes and i came across this: The fact that you can ACTUALLY meaty the wakeup kicks. A " Meaty " setup (Popular in Street Fighter) is basically a setup that allows you to beat your opponents wakeup options depending on their wakeup and its properties. This can also be applied when dealing with crouch techs in SF4. This same method can be applied with DOA and its wakeup system. Now, with well-timed Attacks (Particularly midkicks) you can " Meaty " the wakeup kick and get a counter hit, into some good damage. I tested this out with Zack's and his and it turns out both versions work well. And the with Zack beats both low wakeup kicks AND medium wakeup kicks. I also tested this out with with Jann Lee and it also beats both Low wakeup kicks and mid wakeup kicks. Now the argument still stands: the fact that this may not be worth it due to the timing. Well, The same can be said about SF4 and its meaty setups, but people are still able to consistently pull it off, so why can't we? Try to see what you can find and post your discoveries here.
Get " Lifted " with Knowledge
Get " Lifted " with Knowledge
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