Her tackle loops in general were braindead. 3H+K is harder to utilize than her tackle. Her move list in general was hella good; minimal risk and great reward. The only thing lacks is fast lows or strings with lows attached to them. I don't even need 3H+K to beat most people; as I said, I did it because I was playing Hitomi and Ayane and I KNEW EVERYTHING they were going to do. Neither of them adjusted to anything, they kept doing the same set ups over and over. It wasn't even challenging, and "no offense", but I have no doubt both players would beat you.
FYI, I played XDest before that, and barely beat him. I had to learn his setups, too.
Let me see if I understand you correctly...
Your opponents didn't adjust to anything and kept doing the same setups over and over. It wasn't even a challenging match for you. Yet you have no doubt they'd both beat me? And this is based on what? A laggy online match from a couple months ago? Didn't you stop playing mid-match because it was unplayable? Yeah, great determination of skill. Thanks for proving my point.
Now see the difference between me calling you out and you making stupid statements is that anyone can go watch those match vids and see that you basically just spammed 3H+K. No matter how you defend that, it says that your opponents either didn't know the match well or simply weren't good.
Meanwhile I went up against people who would have destroyed your 3H+K Mila and either won or gave them a really good fight. If there was no patch and I actually thought you were going to travel, I'd put you in your place, but since it doesn't matter at this point, I'll just leave it as is.
Nah, they nerfed Jann Lee. Removed his feint stun and his sit down stun is pretty much easily SE'd now (well in sparring mode. Not really putting the glitch into the equation cuz its going to get fixed sadly.)
People see nothing but buffs in the patch (and yes there were a lot of them), but personally I feel the nerfs hurt the game way more than the buffs did. Like who thought it was a good idea to nerf the ground game? What was wrong with guaranteed ground setups from juggles? Why was this changed? It might not seem like much but it does have a big impact on how characters are played. I imagine that was the compromise with their garbage balance testers for having the wake up kick stuns nerfed.
My point was mainly that Jann Lee can still be played well. He didn't drop much with his limited nerfs. But I completely agree there were no need for all these nerfs. I'm not playing the game anymore. I wasn't happy with it before, but the way I used Mila I worked around most of the stuff I didn't like. New Mila is not only much worse, but is now forced to play DOA4 like half the cast. So I'm done.