Multiple CBs

Lobo

Active Member
After unlocking Alpha and realizing she has THREE CBs (even though her 66P seems kinda pointless), I was just wondering how TN did their balancing when it comes to Critical Bursts. So far Jann and Zack are the only other two chars that have multiple CBs, and they come from stances that are important, but not necessarily essential to their game.

There are characters way more deserving of a second CB than the three that already have it.

Desperately Need: Helena, Lisa
Most good Helena players spend half the match in BKO, and many of her stuns that build up the burst threshold leave Helena in BKO anyways. It only makes sense that she would have a CB from BKO. Hell I'm in the opinion that TN should go the Alpha route and give Helena 3 CBs, one from BT as well. And hopefully one of them is not a mid-punch. God knows Helena needs all the help she can get right now.

Lisa is in the same boat. Most of her good moves come from BT, so why not give her another CB from BT.

Probably Deserve: Brad Wong
Brad doesn't necessarily need one, because his CB game is already decent getting to max-threshold in only 3 hits. However, like Helena and Lisa, Brad could use some flexibility with his actual CB moves as he is rarely in a standing position. One from his Doku stance or LUFT stance would probably make the most sense.

Doesn't Really Deserve, But....: Ayane
We all know that Ayane is good enough already as it is. However, once they nerf her current nonsense, shes gonna need some more options. When doing the CB to PB titles for all chars, I found Ayane's to be the hardest, because she was in BT literally after everything I did. Granted, I'm garbage with Ayane, but I really don't see why a char who is BT prob 70% of the time should be forced to face forward to CB. It really seems to break Ayane's natural flow, which is one of the things I've always like about Ayane (even though I can't stand fighting against her).


Bonus Wishes to the CB game: More insta-threshold moves like Kokoro's 236T/PPT > P+K.(is there a better term for insta-threshold? if not, I'm trademarking it, lol)

I love Kokoro's playstyle, and its mainly because how many options Kokoro has to get to max-threshold quickly. I was thinking Leifang's Unshu P+K after a successful parry would be another great move to insta-threshold. While this is obviously character biased, I do think more moves from other chars are definitely worth being insta-threshold as well. Maybe others can discuss which moves they think deserve it...
 
I would like every character to at least have two different kinds of CB for example a mid and a high or a mid and low
having these two kinds of CB will keep the opponent guess even more instead of just having one most CB now being mostly mids
 

Lobo

Active Member
Yea, I think that could work as well. Alpha is currently the only char with a CB at two different hit levels, which is actually a pretty beastly mix-up considering she can get to max-threshold after 2hits with a simple 6H+KK. (Zack doesnt really count btw because the stance requirement ruins the mixup).
 

synce

Well-Known Member
Yeah give Helena 3 CB's, but also give Alpha wake up kicks and counters that do something ;) If anything they need to remove Jann and Zack's second CB.
 

MCDOA

Member
Helena could really use another CB, but I would already be happy if her one CB would come out faster.
 

Omegan Eckhart

Well-Known Member
In regards to Helena I wouldn't care too much about being able to CB from BKO if it wasn't for the fact that by the time you have cancelled BKO and done 7P they will have easily slow escaped the stun.

Question is what attack would CB from BKO? The only one I could think of would be K, and I don't think I would want a high from BKO as it wouldn't work too well with her BKO grab mix up.
 

Tones

Well-Known Member
Premium Donor
Don't think it's needed.

It would make for interesting play if characters had CBs from different stances. It doesn't even have to be a different type of an attack (eg mid punch) from their current CB.
 

Ghosty-J

Well-Known Member
I think it would be nice if everyone had at least 2 different critical bursts. One mid-punch and the other a mid-kick. It could be just enough to beat out mid-punch-hold spammers that would counter a critical burst out of luck when slow-escaped from a sit down stun setup fast enough or the lack thereof.
 
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