typing_wasted
New Member
Oh damn, if this costume comboing was easy, would be a blast to see all the cool results...
it doesn't exist.I also wanted to give kasumi's or phase 4's facial animations to alpha so she doesnt always have a static face, but cant find her face animation file to swap. its either still encrypted, or it doesn't exist since she has no facial animations.
Is there a tutorial somewhere?A series of custom scripts + manual hex editing.
Is there a tutorial somewhere?
it doesn't exist.
but you can still give her one (though i find it is kinda hard to see with all the glittering & sparkling)
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open the game.exe (the cracked v1.02) in a hex editor, go to offset 9E9418, change FF FF 00 00 to FE 24 00 00 (for Kasumi) or to BB 48 00 00 (for Phase4)
the mysterious numbers are the index into the file table. if you select KASUMI_cmn_face.mpm in lnk_reshuffle, it is listed in the details window under idx. (here: 0x24fe -> in the hex editor backwards as: fe 24)
Here the one for the removing of the objects through hex editor:
http://www.freestepdodge.com/threads/texture-editing-pc.5560/page-59#post-258974
it is rather stupid if everyone is going to recreate the necessary tools again for themselves, instead of creating them once and sharing.You need to be able to write your own tools.
you should probably start by getting familiar with modifying the basic in game models in 3dmax and injecting them back in the game.
see that's the point. But if somebody crazy comes along and invests the time to understand whats going on, then having your tool as a starting point might enable him to write a better tool much faster than starting from scratch, no?what are you going to do with this tool exactly?
The result is just going to be a tool that nobody understands and nobody uses.
Other may write some better tools but none of it is going to mean anything unless you understand what's going on.
are you replying to me?Where do I put this file?![]()