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I want to learn how to import Xnalara models in DOA5. Can someone here teach me?
Here is what I did so far.
1. I went to Google to search for a Xnalara model and I found this.
http://xnalara-customized.deviantart.com/gallery/
2. I picked Rachael from Resident Evil and only got her XPS file.
http://xnalara-customized.deviantar...l-Revelations-2-Rachael-HD-XPS-ONLY-530021428
3. I tried to open and import it on Blender (generic_item.mesh) and got this error message below. The rest of the files are just DDS and TGA files.
4. So I tried to open and import it on 3ds Max 2012 as well but I got this error message below.
So what did do wrong? What do I do next? Can you write the steps one by one, on how to import a Xnalara model and convert it to TMC file usable in the game? Can you please provide visual aid or pictures as well?
E.g.
1. Download (insert filename here) from (insert website here)
2. Open Blender tool > Import > (insert filename here)
3. Save as (insert filename here)
4. Do this, do that, in order to insert textures. I have literally no idea how to make textures from created or imported mesh.
5. And so on.
I have little knowledge in using the Blender tool and I'm a very slow learner so please forgive me if I'm asking alot of questions because I want to learn how to make mods instead of requesting them all the time. The only things I know in Blender tool are the following:
Right Click - select object/mesh/vertice/whatever
Hold Middle Click - Rotate/Pan camera
Hold Ctrl+Middle Click or Mouse Wheel - Zoom In/Out
Hold Shift+Middle Click - Move camera on X or Y axis
Here is what I did so far.
1. I went to Google to search for a Xnalara model and I found this.
http://xnalara-customized.deviantart.com/gallery/
2. I picked Rachael from Resident Evil and only got her XPS file.
http://xnalara-customized.deviantar...l-Revelations-2-Rachael-HD-XPS-ONLY-530021428
3. I tried to open and import it on Blender (generic_item.mesh) and got this error message below. The rest of the files are just DDS and TGA files.

4. So I tried to open and import it on 3ds Max 2012 as well but I got this error message below.

So what did do wrong? What do I do next? Can you write the steps one by one, on how to import a Xnalara model and convert it to TMC file usable in the game? Can you please provide visual aid or pictures as well?
E.g.
1. Download (insert filename here) from (insert website here)
2. Open Blender tool > Import > (insert filename here)
3. Save as (insert filename here)
4. Do this, do that, in order to insert textures. I have literally no idea how to make textures from created or imported mesh.
5. And so on.
I have little knowledge in using the Blender tool and I'm a very slow learner so please forgive me if I'm asking alot of questions because I want to learn how to make mods instead of requesting them all the time. The only things I know in Blender tool are the following:
Right Click - select object/mesh/vertice/whatever
Hold Middle Click - Rotate/Pan camera
Hold Ctrl+Middle Click or Mouse Wheel - Zoom In/Out
Hold Shift+Middle Click - Move camera on X or Y axis