TakedaZX
Well-Known Member
Positioning is definitely an important part of DOA, whether it be that you're positioning your character a certain distance away from the opponent, or in a certain stance while face to face with them and etc. I've always wondered about something else though.
In DOA, you're not locked to what side of your body leads.
If you don't understand what I mean by that, here's an example. In Tekken, with a few exceptions, all characters will stand the same way at all times. Lars Alexanderson will always stand with his left foot forward and his right foot back, no matter what side of the screen you're on. Same for Patroklos in Soul Calibur 5.
In DOA, you consistently change what hand is lead. That being said I was wondering if anyone else has found any specific advantages and disadvantages from this? I have... and while it's not the biggest deal in the world it is the difference between getting an unholdable stun versus a deep stun that can be held out of.
If I'm just late on this then that's what I want to know, but if not I want to see what everyone's inputs are.
In DOA, you're not locked to what side of your body leads.
If you don't understand what I mean by that, here's an example. In Tekken, with a few exceptions, all characters will stand the same way at all times. Lars Alexanderson will always stand with his left foot forward and his right foot back, no matter what side of the screen you're on. Same for Patroklos in Soul Calibur 5.
In DOA, you consistently change what hand is lead. That being said I was wondering if anyone else has found any specific advantages and disadvantages from this? I have... and while it's not the biggest deal in the world it is the difference between getting an unholdable stun versus a deep stun that can be held out of.
If I'm just late on this then that's what I want to know, but if not I want to see what everyone's inputs are.