TRI Mike
Well-Known Member
So I'm trying to make a list of the changes I think DOA5 needs for the next patch. I already made one focused mostly on Helena and Tina in my blog here but would like to get deeper into it. The thing is that I don't exactly know everything about the rest of the cast and would like clarification about these things. I'm rather lazy to go investigate in each character subforum for them so I'll just post them here.
1) Do Pai's holds guarantee anything¿
2) Besides Tina, who else has unsafe guard breaks¿
3) Which other characters could benefit more from sit-down stuns a-la Koko/Rig¿
4) Do you think Alpha's neutral teleports should be added¿
5) Do you think Alpha should get wake-up kicks¿
6) Should Fang, Eliot and Fu get +20 from parries instead of +16¿
7) Do you think Fang, Tina, Lisa and others should get frame advantage from their combo throws being broken like Bayman and Mila¿
8) How many unholdable stuns and safe attacks should each character have¿
9) What is exactly wrong with Hayate and how should he be fixed¿
10) Should the VF characters lose the frame advantage from blocked PP or every other character gain them¿
11) How many plus-on-guard attacks should each character get¿
12) Should the critical threshold be shortened to allow for faster CB set-ups¿
13) What do you think of wake-up kicks being linear, unsafe and with less invincibility¿
14) Should obstacle sit-down stuns be shakeable¿
15) Who would you buff (besides Helena)¿ and why¿
1) Do Pai's holds guarantee anything¿
2) Besides Tina, who else has unsafe guard breaks¿
3) Which other characters could benefit more from sit-down stuns a-la Koko/Rig¿
4) Do you think Alpha's neutral teleports should be added¿
5) Do you think Alpha should get wake-up kicks¿
6) Should Fang, Eliot and Fu get +20 from parries instead of +16¿
7) Do you think Fang, Tina, Lisa and others should get frame advantage from their combo throws being broken like Bayman and Mila¿
8) How many unholdable stuns and safe attacks should each character have¿
9) What is exactly wrong with Hayate and how should he be fixed¿
10) Should the VF characters lose the frame advantage from blocked PP or every other character gain them¿
11) How many plus-on-guard attacks should each character get¿
12) Should the critical threshold be shortened to allow for faster CB set-ups¿
13) What do you think of wake-up kicks being linear, unsafe and with less invincibility¿
14) Should obstacle sit-down stuns be shakeable¿
15) Who would you buff (besides Helena)¿ and why¿