You know, by the early 2000s, DOA3 was probably the only fighting game I knew that didn't show hit levels. I thought that was very very silly and unhelpful.
Just like DOAD, it shows the hit level.
And you can turn off the display of the movelists.
DEAD OR LIVE 5 αバージョン体験版では、DOA Dimensionsのスキルインフォにも対応してます。フレームや属性確認に使ってください! You can see MOVE Details anytime in DOA5. http://yfrog.com/kg5qwgvj
DOA5の操作案内板。前にツイートで説明した内容が確認出来るとおもいます。 http://yfrog.com/kfjshotj
そういえば…ガマガエルはCGスタッフが途中までモデリングしてくれてた気がする…。今後なにか使えるものが思いついたら使いましょう!DEAD OR ALIVE 5で使う?
Just stumbled on this while browsing the main page's twitter feed. Not sure but the poster[@homimakku] seems to say that there will be a new DOA5 trailer monday.これはーだいたいウケるんじゃないかな^^冒頭がスゴイもんね(゚∀゚ )DOA5新トレーラー観たいw
DEAD OR ALIVE 5 の体験版はαバージョンと銘打っていますが、かなり細かくバランス調整しました。新しい「やられ」や「技」も入っています。
また折角、発売前に触ってもらうので、なにかしら皆さんの意見を貰えるような仕掛けを考えています。 決まったら連絡しますね。
私のツイートのうち、タイトルの仕様などに関わるものは「お気に入り」にしてみました。 最近、フォローしていただいた方はそちらをみていただくといいかと。 ちなみに同時に開発中ですので、内容に関して変更の可能性がある点はご了承下さい。
"The Dead or Alive 5 trial, an alpha build, has a nice balance. It also contains a lot of new tricks and ways to beat your opponent.
It's very difficult, so we'll be in touch before release and I think it's best to get your opinions also. We'll contact you once we determine who.
I have 'my favorites' from my tweets as who should be involved in the game. Recently, who would be good and which of you to follow. At the same time, the game is still in development and content can change."
I don't know about that. The online mode could definitely use some improvement. I really like Soul Calibur 5's method of ranking where you get points whether or not you win, you just get significantly more if for winning and they aren't taken away from you for losing. DOA's method seems kind of harsh and discouraging towards newer players. I think giving players even something for losing and telling them they can get more for doing better is much more of an incentive to play than just punishing people right out the gate. This really isn't the thread for that discussion however.