A fellow Lili player I see? That's good to hearHi everyone, so recently tekken 7 was at canada cup and ended up playing a lot of games from it. I'll give you all a very quick run down.
While there was a huge nerf to sidestep the game is actually quite fluid. They made the animations a lot better and less choppy. The stages are actually gorgeous and a lot of will appreciate the forgotten world stage(floor breaks that increase combos so t7 does have some environmental stuff).Floor oki still exists in the game as I was doing a lot of df+3 with lili and it was working. The restrict kick, d+3/4 is a lot better because now you roll back immediately to safety and it feels like you're 0 after the whole animation is done besides -3 like before.
Lili is who i play mostly feels very strong in this iteration especially with all her buffs and now the ss nerf. You also can't side walk her for days due to ff+1+2 and they fixed all her major problems. Shaneen is going to need some nerfs, he feels as brain dead as bob at the moment and i hated dealing with him due to the 4,1 spam. If i didn't play a character with a good high crush i'd feel aggravated. Claudio has the most terrifying mixup in the entire game with starburst d+2. Ling as i suspected is s-tier again due to foxstep being buffed, we're going back to the days where it's hard to just hit her. Katarina/kazumi feels extremely solid. Think of kazumi as a fair jinpachi. Lucky chloe is a gimmicky piece of shit but you already knew that and you can hopkick her rage art on reaction(ty super flash).
Josie is still an extremely good character i faced a lot of her. I didn't play much against gigas or really see yoshi in action. Steve and asuka feel really similar to fight against except now asuka has a triple mid string. Also rage arts aren't as good as people think.
The main issue is when you use your rage art(which all characters rage arts due different damage) is that you lose rage and that's not necessary a good thing because you do get a damage buff from that. All rage arts that are not highs are launch punishable. Armored attacks aren't that game changing. They're a decent yolo move but should not be relied on way too much, I managed to hit someone with lili's ff+2 a few a times (and drop the combo cause i suck on stick).
Overall this game still feels like tekken but a bit fresher. If you guys have any questions just ask.