So, what improvements did the the long awaited The Witcher 3 PS4 Pro patch bring to the table?
Digital Foundry did a video analysis:
Here a short list of all the improvements:
- 4K resolution (3840p × 2160p) achieved with checker board rendering
- Super sampling on 1080p TVs is supported
- Increased resolution leading to a significantly better image quality, crisper textures and overall detail
- Texture filtering increased close to the PC's 16X AF.
- Ambient Occlusion upgraded from SSAO to PC's higher grade HBAO
- framerate in cities locked 30fps now
There is one downside though, the framerate in the swamp area of the game actually runs less stable now. Though they might still patch this.
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