The DOA5U "Casual" thread. ^__^

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Russian-chiropractic19

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I think EVERYONE would benefit from having another stage like Home. Plus, it makes fights much more exciting than a box stage like the boxing ring, right?

wont benefit me much till they fix Bayman's fucking wall detection. it is not fun setting up an opponent half the match only to throw out the wrong 6T and lose all your hard work to a freaking wake up kick.
 

Vigoorian King

Well-Known Member
I'm not sure if 1.08 wasn't tested or Rachel breaks the rules again:
insta 10.gif

BTW this player also tries to hold low... when he's at +29. WTF?
 

RoboJoe

Well-Known Member
Rachel's H+K out damages a wake up kick, I believe. Nothing strange there.



wont benefit me much till they fix Bayman's fucking wall detection. it is not fun setting up an opponent half the match only to throw out the wrong 6T and lose all your hard work to a freaking wake up kick.

Wall detection is screwed up for all characters. It's the thing I hate most about this game and I know TN will never fix it.
 

Vigoorian King

Well-Known Member
If active frames collide, the higher damage wins. For example, Gen Fu's H+K crushes low wakeup kicks and out damages mid wake up kicks and gets a counter hit launch on both.
Fuck, I've played about 3000 matches online and never seen beating wake up kick without crushing... maybe Gen's H+K just crushes some mids?
 
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Deleted member 473

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If active frames collide, the higher damage wins. For example, Gen Fu's H+K crushes low wakeup kicks and out damages mid wake up kicks and gets a counter hit launch on both.
Bullshit. Thats why i'm afraid for this game. Shit like this is no dealing with.
 

RoboJoe

Well-Known Member
Fuck, I've played about 3000 matches online and never seen beating wake up kick without crushing... maybe Gen's H+K just crushes some mids?

No, you can do this with any attack as long as the active frames collide. The higher damage attack wins. It's not easy to time though. You're better off just block and punishing. Also, online produces enough lag that I wouldn't even bother trying this unless you play offline.

i think they just gave all the wall detection to Leon

Leon is bugged as well. TN only fixed his air throw, he still has the same issues as every other character.

Bullshit. Thats why i'm afraid for this game. Shit like this is no dealing with.

Lol no.
 

Chapstick

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I actually got a mid wakeup get beaten by Ein's 6P before online. Also I've had Bass's 6K beat my Kasumi's 6P at r1f online.
 
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Deleted member 473

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Yes it would. It gives people the lazy route out. It completely stops offensive pressure. I can't count how many times i'm going ham as fuck and have to sit there trying to guess what kick the person is going to do. That's annoying. It interrupts my flow when i'm trying to play with Zack.
 

Yurlungur

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Yes it would. It gives people the lazy route out. It completely stops offensive pressure. I can't count how many times i'm going ham as fuck and have to sit there trying to guess what kick the person is going to do. That's annoying. It interrupts my flow when i'm trying to play with Zack.

Every 3d fighter has a wake up kick in some shape or form. It's used to help the game not being one sided and besides it adds a huger layer other then in 2d fighters, do i just shoruyken or not?

Now, imagine if you didn't have a wake up kick and you had to deal with a character like helena who literally can sneeze and stun you. You're at negative frames doing a stand up, that game is going to become extremely one sided. Besides if that's really an issue for you, zack has a reset throw(a few i believe) so you can just keep on up with the bullshit.
 
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