Arnell Long
Active Member
Grap3, skipping of not, anyone should be thankful...appreciate it bro...
It only affects the controls of the console that the settings are on. It shouldn't mess with online play at all.
To put it bluntly, If you use the casual settings you're only doing so out of ignorance. If your opponent is using casual settings and you are not, you have a massive advantage over them. There is absolutely zero benefit to using casual mode and it is only shooting yourself in the foot.
Because it effects both players on the same console during offline play however, you can bet that it will be 100% disabled during tournaments. There will be no absolutely no community divide over this, its a bad setting. Period.
I was under the impression that this was a setting in the options that affects both players, am I wrong? If it is then I feel it should be standardized as well.3. Having the option for the side step is also AMAZING! Why should you restrict players when it doesn't hurt ANYONE to have the option available to change it? I can have my side step set one way, and you can have yours set another way. My choice has absolutely no impact on your choice. The fact that you say, "It's the dumbest shit ever" is insulting.
The double tap option should NOT be the standard. It was fine in the Alpha.
I was under the impression that this was a setting in the options that affects both players, am I wrong? If it is then I feel it should be standardized as well.
Essentially it is putting in one input while another input is on screen. I suppose the best example would be Hayate's raijin throw. If you try to do the circular input you'll pretty much just jump every single time. To avoid this you buffer the circular input during an animation such as his wind dash or a jab etc...Oh ok so then what does casual setting do to the buffering system?
I was under the impression that this was a setting in the options that affects both players, am I wrong? If it is then I feel it should be standardized as well.