Which DOA to play in preparation for 5?

odlinorz

New Member
I realize 3.1 is the most competitive version of the game right now, but is there any alternatives i can use just to get a feel for the system mechanics that may be present in 5? I'm completely new to DOA.
 

Allan Paris

Well-Known Member
The game will be here in about a week. Preparing for it is pretty much out of the window right now. Even if you could prepare for it, playing the pre-release builds of the game would be the best way to do that. Other than that you'd be wasting your time. This is a different game from the previous DOAs.
 

Forlorn Penguin

Well-Known Member
Premium Donor
The game will be here in about a week. Preparing for it is pretty much out of the window right now. Even if you could prepare for it, playing the pre-release builds of the game would be the best way to do that. Other than that you'd be wasting your time. This is a different game from the previous DOAs.

I'm going to agree with this. I'm not even bothering to play DOA right now until DOA5 hits.
 

Allan Paris

Well-Known Member
Besides learning how to use a side step. VF:FS has nothing else to carry over. Shit, I'd advise playing DOA4 before I tell anyone to play VF:FS to prepare for DOA5.
 

DR2K

Well-Known Member
Besides learning how to use a side step. VF:FS has nothing else to carry over. Shit, I'd advise playing DOA4 before I tell anyone to play VF:FS to prepare for DOA5.

3 characters, button layout, evasion, frame advantage and general frame data usage, etc. . . and it has a tutorial that teaches the basics/terminology that 3D fighters use.
 

Allan Paris

Well-Known Member
3 characters, button layout, evasion, frame advantage and general frame data usage, etc. . . and it has a tutorial that teaches the basics/terminology that 3D fighters use.

1. 3 characters and they play nothing like their counter parts in VF:FS. So you're learning a new character if you main one of them. 3 characters is not a lot that carries over from VF:FS even if they did play exactly the same.

2. A button layout is also nothing. A person can still get that same layout with DOA4,3, 2U, etc.

3. Lmao, the frame advantage in VF:FS is not comparable to DOA5. Anyone coming to DOA5 from VF:FS with that preception is bound to get fucked over royaly.

4. Where did you read that DOA5 explains how to use frame data? Or did I read that wrong? If not this is a feature in the game and nothing apart of gameplay to carry over from VF:FS. However, if DOA5 does explain frame data usage, this is a significant feature.

5. FSD has a wiki that lists our exact terminology as well as basic terminology for 3D fighters. So, no need to load up VF:FS for that.

I already mentioned evasive (side step) which is the only significant thing that can help prepare for DOA5.

Like I said, I'd advise someone to play Doa4 to prepare for DOA5.

You know what, he's been playing DOA3.1, yeah, keep playing that if you really want to prepare for DOA5. It's your best bet given the current options. Well if you play Busa you can play the alpha demo if you have it. He's good in that demo and has only gotten better since then.
 

Jefffcore

Well-Known Member
If someone's completely new to DOA, there's still things to be learned from past games; DOA is still DOA. If you don't already have one, I wouldn't go buy someone just for the week though.

I'm also assuming you're asking because you couldn't find 3 anywhere?
 

Allan Paris

Well-Known Member
I thought he was playing 3.1 to realize its the better doa competitively? I misread that then. Well if you have access to DOA2u play that then. If you cant get a hold of that, then play doa4, as much as that just hurts my fingers to type to tell you that.
 

DR2K

Well-Known Member
1. 3 characters and they play nothing like their counter parts in VF:FS. So you're learning a new character if you main one of them. 3 characters is not a lot that carries over from VF:FS even if they did play exactly the same.

2. A button layout is also nothing. A person can still get that same layout with DOA4,3, 2U, etc.

3. Lmao, the frame advantage in VF:FS is not comparable to DOA5. Anyone coming to DOA5 from VF:FS with that preception is bound to get fucked over royaly.

4. Where did you read that DOA5 explains how to use frame data? Or did I read that wrong? If not this is a feature in the game and nothing apart of gameplay to carry over from VF:FS. However, if DOA5 does explain frame data usage, this is a significant feature.

5. FSD has a wiki that lists our exact terminology as well as basic terminology for 3D fighters. So, no need to load up VF:FS for that.

I already mentioned evasive (side step) which is the only significant thing that can help prepare for DOA5.

Like I said, I'd advise someone to play Doa4 to prepare for DOA5.

You know what, he's been playing DOA3.1, yeah, keep playing that if you really want to prepare for DOA5. It's your best bet given the current options. Well if you play Busa you can play the alpha demo if you have it. He's good in that demo and has only gotten better since then.

Nothing alike is just an exaggeration. You'll learn their strings, moves, sabakis, and general staragies against the, etc. . . it's a lot especially if they do end up top tier characters in DOA5.

VF5 teaches you through a tutorial, which is a lot easier to learn and apply.

Both VF5 and DOA5 have a practice mode that displays framedata, safety, advantage, disadvantage, etc. . .

DOA4 will just teach a player bad habits from what I've seen from DOA5 pre tournmanet play.
 

Allan Paris

Well-Known Member
Nothing alike is just an exaggeration. You'll learn their strings, moves, sabakis, and general staragies against the, etc. . . it's a lot especially if they do end up top tier characters in DOA5.

VF5 teaches you through a tutorial, which is a lot easier to learn and apply.

Both VF5 and DOA5 have a practice mode that displays framedata, safety, advantage, disadvantage, etc. . .

DOA4 will just teach a player bad habits from what I've seen from DOA5 pre tournmanet play.

1. I don't mean to sound like a dick but, I've been playing the recent builds. Though I do not play Akria or Sarah everyone else that plays them in VF:FS says their different. So different that they might not main their character anymore (after 10 yrs of playing them).

It's about what the strings do on hit/block and that's different for DoA5. So, one might as well wait for 5 and get a fresh start and not build habits with a character that is the same but very different. I main Pai and just watching her play 2 matches I know I am going to have to completely re-wire my gameplay with her. So no, it's not an exaggeration, sir.

2. I know of the tutorial. It's pretty good. But why would anyone go through a VF tutorial for DOA? Lol, right. That person can just wait for 5 and go the the tutorial for the game that they are playing. That is something else I got time to spend with. Doa5s tutorial/training mode is now up to speed with what it should be.

3. So I did read that right the first time. Well look at number 2. And it applies to the training mode as well. These are 2 opposite games with minor similarities. Why go through VFs traing mode for DOA5, regardless of what it's teaching?

4. Granted, DOA4 doesn't have strong mechanics to offer/carry over to 5. But the strings, holds/parries/sabaki, how attacks work on block/hit, slow escaping, unbreakable throws, OH, etc. that can be carried over from DOA4 and can be applied in 5. They are pretty much the same, with some of things being nerfed/buffed. Getting familiar with DOA4 can be better than getting familiar VF.
 

DR2K

Well-Known Member
1. But knowing their strings, options, stances, etc. . . early would be a huge head start in helping to combat them.

2+3. Good to know about DOA5 having a tutorial, but VF5 teaches basic 3d fighter applications better than most.

4. I can see DOA4 being a good tool for the basics, assuming you have a 360.
 

virtuaPAI

I must say Thank You all!!!
Staff member
Administrator
I just think it is best that players have a brand new start with Doa5 without any type of expectations due to playing either other games in the series or VF5. Doa5 plays like none of them(individually), but plays like all of them at the same time.
  • Many moves being negative on block = Doa2U
  • Juggle system = Mix of Doa3+Doa4+VF5
  • Wall system = Mix of Doa2U+Doa3+VF5
  • Ground Game = Doa3+Doa4
  • Stun system = Doa3+Doa4
  • Movement = Doa3
  • Defence/offence = Doa2U+Doa3
-Once I get the game, I can go into great detail why this is so. The game just need to be played to understand why you just need to play it with an open mind and not have preconceived expectations.
 

Awesmic

Well-Known Member
Standard Donor
The game will be here in about a week. Preparing for it is pretty much out of the window right now. Even if you could prepare for it, playing the pre-release builds of the game would be the best way to do that. Other than that you'd be wasting your time. This is a different game from the previous DOAs.
"Nothing, NOTHING can prepare you..."

Wait, wrong game.
 

TRI Mike

Well-Known Member
I kinda gave up on DOA4 and completely abandoned Dimensions a few days ago. DOA2U and DOA3 with friends is what I've been playing to keep me sane during the wait. Especially since I most likely won't have the game at launch.
 
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