Can't think of any single games as "worst game ever", but I can make a list of SOME of the worst games I've ever played.
Off the top of my head...
Grand Theft Auto IV. Whole lotta nothing to do. Absolute snoozefest. Shitty controls dont help.
Dinosaur (Game of the disney film) on game boy color. Appropriately primitive.
DOA5 Vanilla, for largely the same reasons people are hating on SCV. Yeah mechanically its okay (Broken ass force tech system aside, seriously fuck Helena), but it just failed as a DOA game for me.
The "classic" resident evils, alongside Evil Within. Wound up bored out of my skull because the former is just a never ending string of backtracking fetch quests, while the latter is just a generic clunky action game, like Dead Space. Terrible controls dont help.
Blinx: The Time Sweeper. Fun game, but I was furious at the false advertising. I went in thinking you could manipulate time freely, when in fact, you are (extremely) limited by collectible tokens.
The first Two Worlds, and the first Witcher. Primitive, unfinished crap.
Soul Calibur V turned out the way it did because bamco didn't give the devs enough time. They had a lot of interesting stuff planned for the story planned but weren't able to implement it due to having less than a year of dev time. I used to dislike V for being different but it does have the best mechanics in the series. As someone who played 4 competitively, 5 is just a more solid game.
Not gonna argue mechanics, but I still prefer IV as an overall more fun game/experience. II is best though.
Most of the competitive Soul Cal players I've talked in real life or online (in 8WR or otherwise) have stated that they believe that 5 is the most competitive iteration of the series since II.
The problem is that majority of SC's fanbase is made out of casuals who could care less about all the improvements made to the engine.
actually its casuals who only care about it being tournament competitive.
It's Soul Calibur fans who hate it for breaking away so much. Its the casuals, who don't care about Soul Calibur itself, who only care if its tournament worthy.
Ideally we could have had best of both worlds, but apparently that's a pipe dream.
I agree and disagree.
Soul Calibur is a competitely viable game and the game mechanics have advanced a lot. Today, there's still a good amount of players and I wouldn't consider the game dead.
I agree about what you've said about the story, characters and lack of game modes. I used to hold my own pretty well in Soul Calibur IV with my main Yun-Seong, and then... he got left out in Soul Calibur V. What a bummer. The lack of Talim, Yun-Seong, Seong-Mina and some others is just plain dumb. The story of SCV is the worst I've ever played too and wasn't enjoyable in the tiniest bit.
True. I was in it for the characters and story. But then the characters left, and V's story sucks.
Then again, I mained 3 characters.
Amy, (Who I still main in V), Astaroth (He got the Ivy treatment, tweaked too much, i'm not familiar with him anymore), and Kamikirimusi, who unfortunately was never going to return (All of the "bonus" characters except Angol Fear shoulder return).