Just to add on what Tones said, if fellow Lisa players didn't know, the frame data in game is incorrect.
You must add 2 frames to every attack, and 1 frame to every throw. The recovery data is correct, however.
Everyone was informed about this not too long ago, bout a week or two, so its relatively new to most ppl.
You can use the letter "i" (which stands for "initial startup" or sometimes "impact" depending on how its used), to denote frame data, such as i12, i14, etc.
Additionally, it takes 5 frames to turn around and block, so when you use leap frog throw and irish whip throw, and it says +10 on the screen, you are really getting +15. It's also why only the i12 moves will work, but not the i14 moves (12+2=14, 14+2=16, etc).
It is also why you cannot land some attacks after blocked body splash; you get +17, so technically you should be able to get knee launcher, which is i16, but it won't work (16+2=18).
And oh yeah, booty bump is good. Sometimes i bait people by standing at range in BT, then booty bump to stuff approaching players.