Tengu - Frame Data - DOA Dimensions

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  • Last updated Last updated:
  • Basic Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :P:
    clear.png
    H 15 2 28 15 X 7
    high.gif
    clear.png
    :P:
    :3::P:
    clear.png
    clear.png
    M 16 3 21 22 X 14
    mid.gif
    clear.png
    :P:
    :2::P:
    clear.png
    clear.png
    L 15 2 20 12 6 6
    low.gif
    clear.png
    :P:
    :K:
    clear.png
    H 15 3 26 30 X 3
    high.gif
    clear.png
    :K:
    :3::K:
    clear.png
    clear.png
    M 21 2 27 25 X 10
    mid.gif
    clear.png
    :K:
    :2::K:
    clear.png
    clear.png
    L 20 2 31 20 15 15
    low.gif
    :K:
    clear.png

    Back-Turned Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :P:
    clear.png
    H 20 2 28 25 6 12
    high.gif
    :P:
    clear.png
    :4::P:
    clear.png
    M 25 2 26 35 X 7
    mid.gif
    :P:
    clear.png
    :2::P:
    clear.png
    clear.png
    L 18 2 21 15 X 6
    low.gif
    clear.png
    :P:
    clear.png
    :K:
    clear.png
    H 14 3 42 30 X 15
    high.gif
    clear.png
    :K:
    :K::K:
    clear.png
    HH 35 2 31 35 X GB (+21)
    high.gif
    clear.png
    :K:
    :4::K:
    clear.png
    M 22 2 26 28 X 10
    mid.gif
    clear.png
    :K:
    :2::K:
    clear.png
    clear.png
    L 19 2 24 25 X 7
    low.gif
    :K:
    clear.png
    :8::K:
    clear.png
    clear.png
    M 19 3 32 30 X 11
    mid.gif
    clear.png
    :K:
    clear.png
    :8::K::K:
    clear.png
    clear.png
    MM 26 3 31 30 X 11
    mid.gif
    clear.png
    :K:
    clear.png

    Wake-Up Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :8_::K:
    clear.png
    H 35 4 16 20 X 6
    high.gif
    clear.png
    :K:
    :K:
    clear.png
    M 35 4 18 20 X 6
    mid.gif
    clear.png
    :K:
    :2_::K:
    clear.png
    clear.png
    L 34 4 16 20 X 8
    low.gif
    :K:
    clear.png
    :P+K:
    clear.png
    M 15 6 67 40 X GB (+11)
    mid.gif
    :P:
    clear.png
    While lying face down, head towards foe

    Special Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :P::P:
    clear.png
    clear.png
    HH 22 2 20 15 X 6
    high.gif
    clear.png
    :P:
    :P::P::P:
    clear.png
    clear.png
    clear.png
    HHM 22 3 21 22 X 14
    mid.gif
    :P:
    :P::P::6::P:
    clear.png
    clear.png
    HHH 20 2 40 30 X GB (-6)
    high.gif
    clear.png
    :P:
    :P::P::6::P::P:
    clear.png
    clear.png
    HHHM 43 2 39 35 X GB (-5)
    mid.gif
    :P:
    :P::P::6::P::K:
    clear.png
    clear.png
    HHHL 46 2 31 15 X 15
    low.gif
    :K:
    :P::P::4::P:
    clear.png
    clear.png
    clear.png
    clear.png
    HHH 21 2 32 30 X GB (-2)
    high.gif
    clear.png
    :P:
    :P::P::4::P::K:
    clear.png
    clear.png
    clear.png
    clear.png
    HHHL 28 2 31 15 X 15
    low.gif
    :K:
    :P::P::2::K:
    clear.png
    clear.png
    clear.png
    clear.png
    HHL 24 3 35 18 17 20
    low.gif
    :K:
    clear.png
    :P::P::2::K::K:
    clear.png
    clear.png
    clear.png
    clear.png
    HHLM 20 4 31 26 X 11
    mid.gif
    :K:
    clear.png
    :P::P::2_::K::K:
    clear.png
    clear.png
    clear.png
    clear.png
    HHLL 20 3 35 18 X 20
    low.gif
    :K:
    clear.png
    :P::P::K_:
    clear.png
    clear.png
    HHM 18~45 4 96 35~54 X 70~GB (-46)
    mid.gif
    clear.png
    :K:
    Causes ceiling hit on full charge
    :P::P::K_::2::K:
    clear.png
    clear.png
    clear.png
    HHML 31 3 33 20 X 19
    low.gif
    clear.png
    :K:
    :P::K:
    clear.png
    clear.png
    HM 23 3 22 25 X 0
    mid.gif
    :K:
    clear.png
    :6::P:
    clear.png
    clear.png
    H 21 2 40 30 X GB (-6)
    high.gif
    clear.png
    :P:
    :6::P::P:
    clear.png
    clear.png
    clear.png
    HM 43 2 39 35 X GB (-5)
    mid.gif
    clear.png
    :P:
    :6::P::K:
    clear.png
    clear.png
    clear.png
    HL 46 2 31 15 X 15
    low.gif
    clear.png
    :K:
    :6::6::P:
    clear.png
    clear.png
    clear.png
    M 24 3 18 25 X 7
    mid.gif
    clear.png
    :P:
    :6::6::P::P:
    clear.png
    clear.png
    clear.png
    MM 20 3 21 22 X 14
    mid.gif
    clear.png
    :P:
    :4::P:
    clear.png
    clear.png
    H 21 2 32 30 X GB (-2)
    high.gif
    clear.png
    :P:
    :4::P::K:
    clear.png
    clear.png
    HL 28 2 31 15 X 15
    low.gif
    clear.png
    :K:
    :8::P:
    clear.png
    H 15 2 26 20 X 7
    high.gif
    clear.png
    :P:
    :8::P::P:
    clear.png
    HH 13 2 26 20 X 7
    high.gif
    clear.png
    :P:
    :8::P::P::P:
    clear.png
    HHH 24 2 26 28 X 8
    high.gif
    clear.png
    :P:
    :2::P::P:
    clear.png
    clear.png
    LL 16 2 20 12 X 7
    low.gif
    clear.png
    :P:
    :7::P::P:/:7::K::P:
    clear.png
    clear.png
    clear.png
    M 43 5 43/78 35 X 53
    mid.gif
    clear.png
    :P:
    :1::P:
    clear.png
    clear.png
    M 21 2 25 15 -5 10
    mid.gif
    clear.png
    :P:
    :1::P::P:
    clear.png
    clear.png
    clear.png
    (MM) 25 2 25 15 X 11
    mid.gif
    :P:
    clear.png
    :1::P::P::P:
    clear.png
    clear.png
    clear.png
    clear.png
    (MMM) 25 2 25 15 X 12
    mid.gif
    clear.png
    :P:
    :1::P::P::K:
    clear.png
    clear.png
    clear.png
    clear.png
    (MMM) 24 3 22 20 X 1
    mid.gif
    clear.png
    :K:
    :1::P::K:
    clear.png
    clear.png
    clear.png
    clear.png
    (MM) 24 3 22 20 X 1
    mid.gif
    clear.png
    :K:
    :K::K:
    clear.png
    clear.png
    HH 35 2 31 35 X GB (+21)
    high.gif
    clear.png
    :K:
    :6::K:
    clear.png
    clear.png
    H 28 2 31 35 X GB (+21)
    high.gif
    clear.png
    :K:
    :4::K:
    clear.png
    clear.png
    M 23 3 22 25 X 0
    mid.gif
    clear.png
    :K:
    :8::K:
    clear.png
    clear.png
    H 18 2 26 25 X 8
    high.gif
    clear.png
    :K:
    :2::K::K:
    clear.png
    clear.png
    LM 17 3 32 30 X 12
    mid.gif
    :K:
    clear.png
    :2_::K::K:
    clear.png
    clear.png
    LL 23 2 23 15 X 20
    low.gif
    clear.png
    :K:
    clear.png
    :3::K::K:
    clear.png
    clear.png
    clear.png
    MM 26 3 31 25 X 11
    mid.gif
    clear.png
    :K:
    :3::K::K::K:
    clear.png
    clear.png
    clear.png
    clear.png
    MMM 26 3 31 25 X 11
    mid.gif
    clear.png
    :K:
    :7::K:
    clear.png
    clear.png
    M 16 5 35 30 X 21
    mid.gif
    clear.png
    :K:
    clear.png
    :236::K_:
    clear.png
    M 27~50 4 96 35~55 X 70~GB (-46)
    mid.gif
    clear.png
    :K:
    Causes ceiling hit on full charge
    :236::K_::2::K:
    clear.png
    clear.png
    clear.png
    clear.png
    ML 31 3 33 20 X 19
    low.gif
    clear.png
    :K:
    clear.png
    :P+K:
    clear.png
    H 12 3 23 20 X 8
    high.gif
    clear.png
    :P:
    :6::P+K:
    clear.png
    M 27 2 39 35 X 11
    mid.gif
    clear.png
    :P:
    :4::P+K::P:
    clear.png
    clear.png
    M 62~245 10 39 60 X GB (+5~+12)
    mid.gif
    clear.png
    :P:
    :4::P+K::h:
    clear.png
    clear.png
    clear.png
    - 0 0 56 - - - -
    :1::P+K_:
    clear.png
    M 51~71 13 35 35~55 X -12~GB (+6)
    mid.gif
    clear.png
    :P:
    :H+K:
    clear.png
    M 17 3 32 32 X 12
    mid.gif
    clear.png
    :K:
    :H+K::K:
    clear.png
    clear.png
    clear.png
    MH 20 4 30 22 X 16
    high.gif
    clear.png
    :K:
    :H+K::K::P:
    clear.png
    MHM 20 4 30 28 X 0
    mid.gif
    clear.png
    :P:
    :4::H+K_:
    clear.png
    M 40~66 3 25 40~60 X GB (+8)
    mid.gif
    clear.png
    :K:
    :2::H+K:
    clear.png
    clear.png
    L 23 3 32 18 17 20
    low.gif
    :K:
    clear.png
    :2::H+K::K:
    clear.png
    clear.png
    clear.png
    LM 20 4 31 32 X 12
    mid.gif
    clear.png
    :K:
    :2::H+K::K::K:
    clear.png
    clear.png
    clear.png
    LMH 20 4 30 22 X 16
    high.gif
    clear.png
    :K:
    :2::H+K::K::K::P:
    clear.png
    LMHM 20 4 30 28 X 0
    mid.gif
    clear.png
    :P:
    :2_::H+K::K:
    clear.png
    clear.png
    clear.png
    LL 20 3 35 18 X 20
    low.gif
    clear.png
    :K:
    :2_::H+K::K::K:
    clear.png
    clear.png
    clear.png
    LLL 20 3 35 18 X 20
    low.gif
    clear.png
    :K:
    :2::H+K::2::K::K:
    clear.png
    clear.png
    clear.png
    clear.png
    LLM 20 4 31 32 X 12
    mid.gif
    clear.png
    :K:
    :2::H+K::2::K::K::K:
    clear.png
    clear.png
    clear.png
    clear.png
    LLMH 20 4 30 22 X 16
    high.gif
    clear.png
    :K:
    :2::H+K::2::K::K::K::P:
    clear.png
    LLMHM 20 4 30 28 X 0
    mid.gif
    clear.png
    :P:
    While running :P:
    clear.png
    M 19 3 42/74 35 X 51
    mid.gif
    clear.png
    :P:
    While running
    :P:
    clear.png
    M 42 8 10 20 X GB (+19)
    mid.gif
    clear.png
    :P:
    While jumping over obstacle
    :K:
    clear.png
    M 39 8 18 30 X GB (+10)
    mid.gif
    clear.png
    :K:
    While jumping over obstacle
    :P:
    clear.png
    M 60 2 25 25 X 10
    mid.gif
    clear.png
    :P:
    While landing, after jumping over obstacle
    :K:
    clear.png
    H 48 2 25 25 X 8 :high::K: While landing, after jumping over obstacle

    Throws
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :H+P:
    clear.png
    H 6 2 23 15+30 - - -
    clear.png
    :H+P:
    H 6 2 23 *See notes - - - When foe's back faces a slope
    *85 on Eternal Helix
    *88, 98, or 99 on The White Storm (depending on slope)
    *88, 98, or 99 on Frozen Peaks (depending on slope)
    *140 on Fallen Miyama
    *150 on Freedom Survivor (top level)
    *84 on Freedom Survivor (stairs)
    :6::6::H+P:
    clear.png
    clear.png
    H 16 3 31 40 - - - Offensive Hold
    :6::6::H+P::5::P:
    clear.png
    clear.png
    clear.png
    clear.png
    H 16 3 31 20+20+12 - - - Next to wall, Offensive Hold
    :4::H+P:
    clear.png
    H 8 2 24 16+16+16+12 - - -
    :426::H+P:
    clear.png
    clear.png
    H 12 2 25 70 - - -
    :9::P::5::H+P:
    clear.png
    clear.png
    H 28 3 27 58 - - -
    :H+P:
    clear.png
    H 6 2 23 62 - - - To foe's back
    :6::6::H+P:
    clear.png
    clear.png
    H 16 3 31 65 - - - To foe's back, Offensive Hold
    :2::H+P:
    clear.png
    clear.png
    L 4 2 21 70 - - - To crouching foe
    :2::H+P:
    clear.png
    clear.png
    L 4 2 21 80 - - - In area with ceiling, to crouching foe
    :2::H+P:
    clear.png
    clear.png
    L 4 2 21 *See notes - - - When crouching foe's back faces a slope
    *75, 80, 120, or 130 on Freedom Survivor (depending on ledge)
    *80 on Azuchi
    *80 on Fallen Miyama
    *80 on Kyoto in Bloom
    *80, 90, 110, or 120 on Lorelei (depending on ledge)
    *90 on Eternal Helix
    *90 on Frozen Peaks
    *90 on The White Storm
    *110 on Whitewater Vale (off of bridge)
    *75 on Whitewater Vale (at drops in river)
    :9::P::5::2::H+P:
    clear.png
    clear.png
    L 40 17 21 15+15+15+13 - - - To crouching foe
    :3::H+P:
    clear.png
    clear.png
    L 10 3 30 25 - - - To crouching foe, Offensive Hold
    :2::H+P:
    clear.png
    clear.png
    L 4 2 21 68 - - - To crouching foe's back

    Air Throws
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :H+P:
    clear.png
    - 5 2 28 12+12+12 - - - To foe in the air

    Holds
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :7::h:
    clear.png
    clear.png
    - 0 20 10 52 - - - Against a high punch
    :7::h:
    clear.png
    clear.png
    - 0 20 10 24+28 - - - Against a high kick
    :4::h:
    clear.png
    clear.png
    - 0 20 10 52 - - - Against a mid punch
    :4::h:
    clear.png
    clear.png
    - 0 20 10 52 - - - Against a mid kick
    :1::h:
    clear.png
    clear.png
    - 0 20 7 20+8+8+8+8 - - - Against a low punch
    :1::h:
    clear.png
    clear.png
    - 0 20 7 17+17+18 - - - Against a low kick
    :4::h:
    clear.png
    clear.png
    - 0 20 10 57 - - - Against a jumping punch
    :4::h:
    clear.png
    clear.png
    - 0 20 10 57 - - - Against a jumping kick

    Down Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :2::K:
    clear.png
    clear.png
    - 32 3 80 20 - - - Against a downed opponent
    :8::P+K:
    clear.png
    clear.png
    - 36~ - 39/54 30 - - - Against a downed opponent

    Other Moves
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :9::P:
    clear.png
    clear.png
    - 0 0 37 0 - - -
    :9::P::P:
    clear.png
    clear.png
    clear.png
    - 0 0 55 0 - - -
    :9::P::P::P:
    clear.png
    clear.png
    clear.png
    clear.png
    - 0 0 73 0 - - -
    :7::P:
    clear.png
    clear.png
    - 0 0 38 0 - - -
    :4::6::4::H+P+K:
    clear.png
    clear.png
    clear.png
    clear.png
    - 0 0 100 0 - - - Taunt
    :6::4::6::H+P+K:
    clear.png
    clear.png
    clear.png
    clear.png
    - 0 0 190 0 - - - Taunt
    :2::2::H+P+K:
    clear.png
    clear.png
    clear.png
    - 0 0 100 0 - - - Taunt
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