Not watching that video but you guys need to check out the pwnit stuff every so often.
http://pwnit.com/ladder/doa-yaiba-launch-ladder
I saved $60 by winning a copy already on a previous ladder (hotsauce, cards, and shirt included).
You're not missing much.Not watching that video
Yes, NG4 please!
The pressure is now HUGE for Team Ninja to deliver on whatever their next action game is....
In all fairness, Hayashi collaborated with Inafune on this project, which further adds to the WTF factor on how they could (supposedly) mess this game up so bad. Maybe I should play the game for myself.Looks like the game bombed bad. I'm not one for negativity until hands on with the game, but looks like the game turned out even worse than NG3.
On a interesting note, Famitsu gave this game 9/9/9/9 to a total of 36. But then again they gave NG3 a 36 while NGB and NGII got 34. Guess we know where KT spent their development money on.
Also, the game apparently has no jumping. A NG game with NO FUCKING JUMP button. What the fuck? Hayashi is just digging farther and farther into the shitter.
In all fairness, Hayashi collaborated with Inafune on this project, which further adds to the WTF factor on how they could (supposedly) mess this game up so bad. Maybe I should play the game for myself.
What pressure? Most people consider the franchise dead after Itagaki leaving.
Development was not handled by Team NINJA directly. They assisted with various parts of development but the majority was completed by Spark.Oh my... I just read some reviews of Yaiba. I really don't care about this game, but still, I hoped it will show the new team ninja's potential of making good games by their own.
Suddenly, I'm afraid again about the next DOA game, like I was two years ago.
Anyway, I feel sad for Team Ninja. After the failure of NG3 and the lukewarm reaction of the press with DOA5 and Metroid, I guess it's another hard time for them. I'm afraid they are going to lose all credibility.
Development was not handled by Team NINJA directly. They assisted with various parts of development but the majority was completed by Spark.